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12 commits

Author SHA1 Message Date
cc1ea0f4ae compiler: text keys (phase 26.2) - k"pause.resume" / kn"catch.count" of the builtin type Key (not a string, and no string one; == compares), its run-time value the key after a marker byte (1, or 2 for a plural); package.ludic's lang "assets/lang" en and a gettext .po reader; every key literal checked against en.po (a kn"" one wants a msgid_plural), trf / trn and a template's t('key', ...) against the English's holes, a component's template words and a @Text row's English as "English left" (warnings, english_left in ludic deps), a @Text Key field a compiled row leaves out filled with its derived key <registry>.<row>.<field> (or @TextKey's prefix; maps.<map>.<table>.<row>.<field> for a @PerMap row, checked), one English under several undescribed keys warned at en.po's line; the schema's "lang" (keys and their sites, unused, undescribed, split, and every other language's missing / fuzzy / extra); k"" in .lres data, @PerMap rows included (lres_key); ludic-fmt keeps a key literal whole; reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:33:52 +03:00
ec49207533 ludic deps: widest_reach and widest_write_reach leave out the ROOTS - a function that reads fn values out of a table (a step list's walker, a registry of systems) reaches every state by definition - and count every other function through its calls only, not through a dispatcher nor a fn value it writes into a list; the roots are listed on a line of their own and marked in --reach / --wreach; reseeded
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:51:50 +03:00
d483c9283c frame allocs: a local shadowing a function is no edge, the drain's calls are no edges, HEAP keeps only a growth off the arena, and the arena starts at its first use
- the call graph is by name, and a local or a parameter named as a function (a float bd, part, bx)
  linked to that function: a name the function binds itself is never an edge now.
- drain_actions, generated, calls every reducer; a reducer is reached from its action's dispatch,
  so the drain's calls are not edges.
- a fresh value flowing into a local that also holds kept memory is still the frame's (storing it
  anywhere kept would have made it ESC): HEAP now keeps only a push's growth off the arena.
- the arena starts at its first use rather than at the first frame mark, so boot's temporaries are
  scratch too - dead once the Start handlers return - and a scratch site is never a birth.
Plus ludic.hints' rail and three of ludic.update's one-off lines declared. The arena goldens pass
poisoned. Maroon Lake (d79d189f): 39/11/66 -> 30/9/0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 20:23:28 +03:00
3b9b4a589b frame allocs: a click is not a frame, a reducer is its dispatch's, a capped push is bounded; ludic.photo at 0
The analysis made every component function a frame root, event handlers (cmp_x_on_delete) too, and
every reducer, whether its action is dispatched every frame or once a trip: a component's 'on'
handlers are no longer roots, and a dispatch is an edge to its action's reducers, so a reducer
counts only when frame code dispatches it. A push into a field declared @max(n) is bounded by the
fence's own check and no longer counted. Maroon Lake: frame_allocs 395 -> 337, frame_keeps 188 -> 169.

ludic.photo: the roll's order and a page of it are kept lists refilled in place (the pack's page
asked for both every frame), its kept lists say @max(256), and a shot's tags, a photograph's fact
and a new roll are declared (once per shot, sale or trip). 18 allocs and 9 keeps -> 0 and 0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 20:02:47 +03:00
76b1bd20ae frame allocs (25.2): what a frame can come to allocate, counted and ratcheted
deps_reach's graph gains the handlers and each @On body (an emit reaches its event's listeners).
Roots: a handler in a frame phase, every reducer, an @On body, and a function stored as a System's
tick. Every allocating construct in what they reach - new, a list literal, push (grow), text built
by + or a template, words/floats/buffer/bytes - is a falloc line with the shortest chain from a
root (root>..>last six), and the program's count is frame_allocs. @alloc_ok("why") on a function or
a handler takes it and what only it reaches out; the reason is required. ludic deps --allocs lists
them, and frame_allocs is a number --check ratchets. Maroon Lake starts at 2661.

Not yet: @frame on a step list's field (only 'tick' is a root field so far), statement-level
@alloc_ok, the three lints.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 15:50:09 +03:00
5df0747642 feat(cli): 0.R5 - ludic deps says what a function can come to change (widest_write_reach, --wreach N); a port member and a registry field reach only themselves
A reach through Port.member() follows that member's binding (or its default), and Registry[i].field -
or a local holding Registry[i] - follows that field in each entry, so a question asked of a port or a
table that also holds verbs no longer reaches the verbs. In Maroon Lake that took the valley's
'what is this Thing called' from 47 states it could change to 1. examples/state/write_reach.ludic.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 23:19:54 +03:00
eb1e780733 feat(cli): 0.R4 - ludic deps sees through fn values (widest_reach) and lists the widest functions (--widest N, --reach N)
A step list or a registry of fn values takes no state and still reaches every state its steps take.
The compiler now writes `reach <n> <function>` - every state a function can come to by a call, a
`fn f` it writes or a global holding fn values it reads, to a fixed point - and ludic deps reports
widest_reach beside widest_function, with how many of those states the function does not take
(Maroon Lake: app_boot, 72, all 72 through fn values). --widest N lists the N functions that take the
most states with what each reaches; --reach N orders them by reach. A baseline without widest_reach
does not hold it until rewritten.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 06:24:46 +03:00
55c1de8734 feat(cli): 0.R2 - ludic deps reports the widest function and ratchets it
widest_function: the most states any function or entry point of the program's own takes, with
which one; --check holds it like the other numbers and --baseline writes it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 19:13:46 +03:00
e7f8ee6b91 wip(0.S3): ui blocks, scene on enter/exit, hooks, machines over a state's field, namespace and engine-system injection; a reference out of a read-only state or a module let is read-only; deps counts writes into another module's state; the rejected examples hold states
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 14:49:03 +03:00
63a1fa1378 feat(cli): ludic deps --writes warns about writes through a local alias
A local bound straight from another module's global (let t =
thing_cur), or from such a local, is followed within its function, and
a write through its field or element is listed as a warning after the
counted writes. A reference from a function's result is not followed.
Reseed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 13:22:37 +03:00
7b8c134c21 feat(lang): layers - module flow in layer app uses base, items
The modules of one layer use each other freely and may go round;
anything outside the layer is held to the module's uses, and a layered
module with no uses reaches nothing outside it. The cycle check walks
the graph with each layer as one node, so a cycle leaving a layer is
refused. ludic deps shows the layers and counts the largest cycle
without their own edges. Reseed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 12:54:15 +03:00
e738741521 feat(cli): ludic deps - the module graph as the compiler resolved it
With LUDIC_DEPS=<file> the compiler records every reference the
visibility pass resolves (from module, to module) and every assignment
to another module's global. ludic deps prints the modules,
dependencies, largest cycle, cross writes and globals written from
outside, with --graph, --dot, --writes, --uses MOD, --check FILE and
--baseline FILE. Reseed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 11:16:34 +03:00