edge/pure/export prefix keywords retired; modifiers are now leading @annotations
(@export, @edge, @pure, @deterministic). parse_one_decl collects a leading @anno
run and @export sets the fn export flag; dead edge-dispatch removed from
parse_system. Migrated examples/lib/combat.ludic; old prefixes now rejected.
Behavior-identical: the export flag is parse-only in the self-hosted emitter
(emits @fn_<name> for every fn, never reads the flag), so IR is byte-identical.
Reseeded, fixpoint holds, test.sh 14/14. Docs updated. Phase 3 complete.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Comp = { f = v } -> Comp { f: v }. record() requires ':' and parse_spawn()
drops the '=' before the record; '=' is now assignment/binding only. Records
appear only in games, so the compiler seed is unaffected.
Migration: tools/ludic-tools/migrate_records.c (spawn-context aware). Verified
every golden byte-identical, old '=' form rejected, reseeded, test.sh 14/14.
Docs updated (LANGUAGE.md, BOOTSTRAP.md R2).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Self-hosted compiler (selfhost/*.ludic), runtime, examples, editor tooling,
and docs. Phase 1 of the syntax-redesign cohesion pass has landed:
edge-system fix, signature-query, when-alias, and the documentation truth-pass.
Suite green (14/14), C-free bootstrap fixpoint holds.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>