ludic/examples/rejected/permap_maps/maps/m1
2026-09-29 21:43:20 +03:00
..
trees chunked tables: a key is unique across its map and the slot's own, not interned - a slot keeps row i's key in its own buffer i, rewritten when the slot is refilled (interning ~92k map-unique keys as a player walks would fill the bounded intern table and keep them all); ludicc --check refuses a key written in two of a map's chunk files, naming both; reseeded 2026-09-29 21:43:20 +03:00
props.lres tests: the map-scoped tables' example and rejected fixtures 2026-09-29 21:03:56 +03:00
spots.lres tests: the map-scoped tables' example and rejected fixtures 2026-09-29 21:03:56 +03:00