4 lines
199 B
Text
4 lines
199 B
Text
# acts.lres - the package's own acts, first in NpcActs so NPCA_WALK is 0 and NPCA_IDLE 1; a game's
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# acts are appended after them (`def NpcActs from ...`)
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walk { clip: "walk" }
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idle { clip: "idle" }
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