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<title>arg — Ludic</title>
<meta name="description" content="The i-th command-line argument as a string.">
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="api.html#builtins">Builtin functions</a> <span>›</span> <span class="here">arg</span></div>
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<span class="kind-badge kind-builtin">function</span>
<h1 id="top">arg</h1>
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<code class="sig">arg(i) -&gt; string</code>
<div class="desc"><p>Returns the command-line argument at index <code>i</code> as a string. Index <code>0</code> is conventionally the program's own name or path, so the first user-supplied argument is at index <code>1</code>. Use it together with <code>arg_count</code> to write configurable command-line tools in Ludic — reading an input filename, a mode flag, or a numeric option. Guard the index against <code>arg_count()</code> before reading so you never ask for an argument that was not passed.</p></div>
<div class="params"><h2>Parameters</h2><div class="param" id="param-i"><code class="pname">i</code><span class="pdesc">the argument index (<code>0</code> is the program name)</span></div></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program EchoFirstArg {
handler ShowArg phase Start {
if arg_count() &gt; 1 {
print(arg(1))
} else {
print("no argument")
}
}
}</pre></div>
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