36 lines
No EOL
2.3 KiB
HTML
36 lines
No EOL
2.3 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>print — Ludic</title>
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<meta name="description" content="Print an int or string followed by a newline — for headless tests and debugging.">
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<link rel="stylesheet" href="base.css">
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<link rel="stylesheet" href="docs.css">
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</head>
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<body>
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<header class="nav"><div class="wrap nav-in"><a class="brand" href="index.html"><span class="logo">L</span> Ludic</a><button class="nav-toggle" aria-label="Toggle menu" aria-expanded="false">☰</button><nav class="nav-links"><a href="index.html">Home</a><a href="api.html">API Reference</a><a class="nav-cta" href="https://git.workshopsoft.io/workshopsoft/ludic">Source ↗</a></nav></div></header>
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<main class="wrap item">
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="api.html#builtins">Builtin functions</a> <span>›</span> <span class="here">print</span></div>
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<div class="item-head">
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<span class="kind-badge kind-builtin">function</span>
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<h1 id="top">print</h1>
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</div>
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<code class="sig">print(x)</code>
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<div class="desc"><p>Writes its argument to standard output followed by a newline. It accepts either an integer or a string, so it is the go-to tool for quick debugging and for headless test programs that emit numbers a test harness can check. It is a diagnostic channel, separate from anything drawn on screen with the <code>Screen</code> API, and is most useful in <code>Start</code>- or <code>Update</code>-phase handlers while you are iterating. For interpolated messages, build the string first with a backtick template and pass that.</p></div>
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<div class="params"><h2>Parameters</h2><div class="param" id="param-x"><code class="pname">x</code><span class="pdesc">the value to print, an <code>int</code> or a string</span></div></div>
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<div class="examples"><h2>Example</h2><pre data-lang="ludic">program PrintScore {
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var score: int = 0
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handler CountUp phase Update {
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score = score + 10
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print(score)
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if score >= 30 { quit() }
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}
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}</pre></div>
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<a class="back" href="api.html">← All symbols</a>
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</main>
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<script src="ludic-highlight.js"></script>
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<script>Ludic.highlightAll(); Ludic.installCards(); Ludic.flashTarget();</script>
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