ludic/math-min.html
2026-09-17 22:10:03 +00:00

34 lines
No EOL
2.2 KiB
HTML
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Math.min — Ludic</title>
<meta name="description" content="The smaller of two values.">
<link rel="stylesheet" href="base.css">
<link rel="stylesheet" href="docs.css">
</head>
<body>
<header class="nav"><div class="wrap nav-in"><a class="brand" href="index.html"><span class="logo">L</span> Ludic</a><button class="nav-toggle" aria-label="Toggle menu" aria-expanded="false">☰</button><nav class="nav-links"><a href="index.html">Home</a><a href="api.html">API Reference</a><a class="nav-cta" href="https://git.workshopsoft.io/workshopsoft/ludic">Source ↗</a></nav></div></header>
<main class="wrap item">
<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-math.html">Math</a> <span>›</span> <span class="here">Math.min</span></div>
<div class="item-head">
<span class="kind-badge kind-method">method</span>
<h1 id="top">Math.min</h1>
</div>
<code class="sig">Math.min(a, b) -&gt; int</code>
<div class="desc"><p>Returns whichever of <code>a</code> and <code>b</code> is smaller. It works on plain <code>int</code> values and on <code>fixed</code> values alike — both are stored as signed 32-bit words, so the comparison keeps their order either way. Use it to cap a value at a ceiling, keep a cursor inside a list, or take the nearer of two distances. The bare form <code>min(a, b)</code> is kept as a convenience alias.</p></div>
<div class="params"><h2>Parameters</h2><div class="param" id="param-a"><code class="pname">a</code><span class="pdesc">the first value</span></div><div class="param" id="param-b"><code class="pname">b</code><span class="pdesc">the second value</span></div></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program ClampScore {
var score: int = 0
handler AddPoint phase Update {
score = Math.min(score + 1, 100) # never climbs past 100
}
}</pre></div>
<a class="back" href="api.html">← All symbols</a>
</main>
<script src="ludic-highlight.js"></script>
<script>Ludic.highlightAll(); Ludic.installCards(); Ludic.flashTarget();</script>
</body></html>