ludic/sprite-draw_scaled.html
2026-09-17 22:10:03 +00:00

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<span class="kind-badge kind-method">method</span>
<h1 id="top">Sprite.draw_scaled</h1>
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<code class="sig">Sprite.draw_scaled(id, x, y, scale)</code>
<div class="desc"><p>Draws atlas sprite <code>id</code> at <code>(x, y)</code> scaled by the integer <code>scale</code> (each source pixel becomes a <code>scale x scale</code> block). For sub-integer / camera zoom, use <a href="camera-zoom"><code>Camera.zoom</code></a> around a plain <a href="sprite-draw"><code>Sprite.draw</code></a>.</p></div>
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