34 lines
No EOL
2.2 KiB
HTML
34 lines
No EOL
2.2 KiB
HTML
<!doctype html>
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>Text.concat — Ludic</title>
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<meta name="description" content="Join two strings into a new one.">
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<link rel="stylesheet" href="base.css">
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<link rel="stylesheet" href="docs.css">
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</head>
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<body>
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<header class="nav"><div class="wrap nav-in"><a class="brand" href="index.html"><span class="logo">L</span> Ludic</a><button class="nav-toggle" aria-label="Toggle menu" aria-expanded="false">☰</button><nav class="nav-links"><a href="index.html">Home</a><a href="api.html">API Reference</a><a class="nav-cta" href="https://git.workshopsoft.io/workshopsoft/ludic">Source ↗</a></nav></div></header>
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-text.html">Text</a> <span>›</span> <span class="here">Text.concat</span></div>
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<div class="item-head">
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<span class="kind-badge kind-method">method</span>
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<h1 id="top">Text.concat</h1>
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</div>
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<code class="sig">Text.concat(a, b) -> string</code>
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<div class="desc"><p>Returns a fresh string that is <code>a</code> followed by <code>b</code>. It is the call form of the <code>a + b</code> string operator and allocates a new string, leaving the inputs untouched. For building a line from several pieces, backtick interpolation such as <code><code>score: {n}</code></code> is usually clearer; reach for <code>Text.concat</code> when joining two values you already hold.</p></div>
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<div class="params"><h2>Parameters</h2><div class="param" id="param-a"><code class="pname">a</code><span class="pdesc">the left string</span></div><div class="param" id="param-b"><code class="pname">b</code><span class="pdesc">the right string</span></div></div>
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<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Greeting {
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var name: string = "world"
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handler Build phase Update {
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let line = Text.concat("hello ", name) # "hello world"
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}
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}</pre></div>
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<a class="back" href="api.html">← All symbols</a>
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<script src="ludic-highlight.js"></script>
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<script>Ludic.highlightAll(); Ludic.installCards(); Ludic.flashTarget();</script>
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