ludic/.gitignore
Orkuncakilkaya 03836799fe
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chore(repo): ignore Python __pycache__ from the tooling
2026-08-30 23:47:27 +03:00

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# Generated build tree: LLVM IR, objects, compiled apps, the headless render
# (build/out.ppm) and the docs site all land under build/ (see `bin/x build` /
# `bin/x clean`). Root-anchored so a source dir named "build" elsewhere is never
# accidentally ignored. Nothing is written to the repo root any more.
/build/
# Archives are never tracked: the Kenney art is committed *extracted* under
# assets/kenney/**/ (PNG/tmx/License), while the original download .zips and any
# packaged plugin .zip are local-only build inputs/outputs.
*.zip
# the toolchain binaries (ludicc, ludic, x, ludic-fmt, ludic-lsp) — all built
# into bin/ by the one-line bootstrap + `bin/x build`; never checked in. The
# only thing published is the source and the LLVM-IR seed (selfhost/ludicc.seed.ll).
/bin/
# editor toolchain build artifacts
tools/editors/vscode/node_modules/
tools/editors/vscode/*.vsix
tools/editors/jetbrains/.gradle/
tools/editors/jetbrains/build/
# IntelliJ plugin SDK sandbox (tools/editors/jetbrains)
.intellijPlatform/
.idea/
# macOS Finder metadata
.DS_Store
**/.DS_Store
# Python bytecode cache from the docgen / release tooling
__pycache__/
*.pyc