ludic/docs/language
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feat(render): #86 @ClearColor — Render phase auto-clears + auto-presents
@ClearColor(0xRRGGBB) declares the framebuffer clear colour, so the engine
owns the per-frame clear and flip: the Render phase clears to the colour at
the top and presents after the handlers run. Games drop the repeated
Screen.clear(color)/Screen.show() boilerplate, and the colour is configured
declaratively (an annotation) rather than in the handler body. Opt-in and
backward-compatible: a program with no @ClearColor is byte-for-byte identical
(it clears/presents itself, or the light system owns the present).

Parser reads @ClearColor(int) into g_clear_color/g_has_clear_color;
emit_game_main emits rt_clear before and rt_present after the Render phase,
gated on the flag. Example clear_color (pixel-readback verified — an undrawn
pixel holds the clear colour, proving the engine cleared), docs page +
inventory entry. Full suite 108/0, goldens byte-identical, fixpoint holds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-09-02 07:10:44 +03:00
..
angle feat(types): Huge + Angle + Percent polish numeric types (#55) 2026-08-31 19:04:37 +03:00
anim feat(anim): animation ergonomics — named clips, Anim.play/Motion.to, frame events, fluent Tween handles (#48) 2026-08-31 16:53:16 +03:00
annotations feat(render): #86 @ClearColor — Render phase auto-clears + auto-presents 2026-09-02 07:10:44 +03:00
audio feat(audio): Audio.* standard library over a native AVAudioPlayer backend (#22) 2026-08-31 17:52:31 +03:00
base64 feat(stdlib): Tiled P0 — XML reader + base64 decode + gzip framing (#67) 2026-09-01 14:04:49 +03:00
bigint feat(types): BigInt + Decimal exact economy numbers (#52) 2026-08-31 18:45:14 +03:00
builtins feat(types): option (some/none) safety type (#53) 2026-08-31 19:11:27 +03:00
camera feat(camera): #78 deterministic Camera.zoom (Q16.16 render-time zoom) 2026-09-02 06:55:37 +03:00
clock feat(stdlib): DateTime format/parse + simulated Clock — completes #9 2026-08-30 03:51:48 +03:00
collision feat(engine): 2D collision / physics-lite — Body + Collider + esys_move (#65) 2026-09-01 13:17:36 +03:00
color feat(stdlib): namespaced standard library (issue #2) 2026-08-30 00:26:19 +03:00
colors docs: add Networking section + process/OS builtins (net_send, owner, is_server, serialize/apply, arg, exit, run, getenv, read_char, file_*) 2026-08-29 16:39:29 +03:00
control feat(types): tagged-union enums — variant payloads + binding match + exhaustiveness (#56) 2026-09-01 03:07:46 +03:00
crypto feat(stdlib): finish Crypto (CSPRNG + base64) and add Uuid.* library (#19 #16) 2026-08-30 21:40:51 +03:00
date feat(stdlib): Time/Date/Duration calendar-clock core (issue #9) 2026-08-30 03:37:38 +03:00
datetime feat(stdlib): DateTime format/parse + simulated Clock — completes #9 2026-08-30 03:51:48 +03:00
decimal feat(types): BigInt + Decimal exact economy numbers (#52) 2026-08-31 18:45:14 +03:00
dict feat(types): Dict + Set string-keyed containers (#54) 2026-08-31 18:51:42 +03:00
duration feat(stdlib): Time/Date/Duration calendar-clock core (issue #9) 2026-08-30 03:37:38 +03:00
ease feat(stdlib): Math.exp/log/pow + Ease.elastic transcendentals (issue #25) 2026-08-30 01:19:44 +03:00
ecs refactor(lang): rename the str type (and stringify builtin) to string 2026-08-30 01:51:11 +03:00
events docs(api): per-symbol pages, fuzzy search, deep token linking, hover cards 2026-08-29 17:53:22 +03:00
fs feat(stdlib): add Fs.* / Path.* / Mime.* — filesystem, paths, content types (#10) 2026-08-30 22:43:50 +03:00
grid feat(stdlib): add Grid.* — tile geometry + A* pathfinding over the tilemap (#24) 2026-08-31 12:36:12 +03:00
hash feat(lang,stdlib): 64-bit long type + 64-bit Hash variants (issue #17) 2026-08-30 01:01:06 +03:00
http feat(http): Http.* poll-based HTTP/HTTPS client over a native NSURLConnection backend (#6) 2026-08-31 18:10:53 +03:00
huge feat(types): Huge + Angle + Percent polish numeric types (#55) 2026-08-31 19:04:37 +03:00
input feat(input): #83 Input Manager + auto-commit the device layer in the frame loop 2026-09-02 07:04:10 +03:00
ivec2 feat(types): IVec2 + Rect 2D value types (#1) 2026-08-31 18:29:41 +03:00
job feat(stdlib): Jobs, Promises & opt-in Sync concurrency (#14) 2026-09-01 03:32:31 +03:00
json feat(reflect): generic value tree + Reflect.serialize/apply + JSON bridge (#44) 2026-08-31 15:19:21 +03:00
light feat(light): render-quality tiers 3-4 — cones, falloff, soft shadows, gels, normals, day/night (#49) 2026-08-31 16:35:41 +03:00
list feat(stdlib): sorting toolkit — sort_by/sort_desc_by/sort_with + stable merge sort (#11) 2026-08-30 11:39:26 +03:00
log feat(stdlib): add Log.* — levelled, structured logging (#15) 2026-08-30 21:57:22 +03:00
map docs(api): per-symbol pages, fuzzy search, deep token linking, hover cards 2026-08-29 17:53:22 +03:00
math refactor(lang): rename builtins flr->floor and fx->fixed 2026-08-30 02:01:56 +03:00
memory refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
mime feat(stdlib): add Fs.* / Path.* / Mime.* — filesystem, paths, content types (#10) 2026-08-30 22:43:50 +03:00
motion feat(anim): animation ergonomics — named clips, Anim.play/Motion.to, frame events, fluent Tween handles (#48) 2026-08-31 16:53:16 +03:00
network docs: merge duplicate networking namespace dirs; guard against recurrence 2026-08-30 16:46:21 +03:00
noise feat(stdlib): add Noise.* — deterministic fixed-point procedural noise (#3) 2026-08-30 21:50:50 +03:00
operators refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
os feat(stdlib): add Os.* — the OS/environment interface (#21) 2026-08-30 22:19:11 +03:00
path feat(stdlib): add Fs.* / Path.* / Mime.* — filesystem, paths, content types (#10) 2026-08-30 22:43:50 +03:00
percent feat(types): Huge + Angle + Percent polish numeric types (#55) 2026-08-31 19:04:37 +03:00
phases docs(api): per-symbol pages, fuzzy search, deep token linking, hover cards 2026-08-29 17:53:22 +03:00
promise feat(stdlib): Jobs, Promises & opt-in Sync concurrency (#14) 2026-09-01 03:32:31 +03:00
query feat(stdlib): add Query.* — ECS spatial queries over the reflection ABI (#42) 2026-08-31 13:19:25 +03:00
random feat(stdlib): namespaced standard library (issue #2) 2026-08-30 00:26:19 +03:00
rect feat(types): IVec2 + Rect 2D value types (#1) 2026-08-31 18:29:41 +03:00
reflect feat(reflect): generic value tree + Reflect.serialize/apply + JSON bridge (#44) 2026-08-31 15:19:21 +03:00
regex feat(stdlib): add Regex.* — a linear-time regular-expression engine (#18) 2026-08-31 12:23:19 +03:00
save feat(stdlib): namespaced standard library (issue #2) 2026-08-30 00:26:19 +03:00
scenes docs(api): per-symbol pages, fuzzy search, deep token linking, hover cards 2026-08-29 17:53:22 +03:00
screen feat(rendering): add Screen.camera/clip/blend_mode/oval + Camera.* + Screen.pixel (#23) 2026-08-31 13:43:01 +03:00
set feat(types): Dict + Set string-keyed containers (#54) 2026-08-31 18:51:42 +03:00
structure feat(types): tagged-union enums — variant payloads + binding match + exhaustiveness (#56) 2026-09-01 03:07:46 +03:00
sync feat(stdlib): Jobs, Promises & opt-in Sync concurrency (#14) 2026-09-01 03:32:31 +03:00
system refactor(stdlib): consolidate System.* onto Os.*, retire duplicated members 2026-08-30 22:54:28 +03:00
testing feat(testing): line coverage via --coverage + bin/x test --coverage (#45) 2026-08-31 14:51:14 +03:00
text refactor(stdlib): consolidate System.* onto Os.*, retire duplicated members 2026-08-30 22:54:28 +03:00
tiled feat(stdlib): Tiled P6 — infinite/chunked maps, .world stitching, base64+zstd (#74) 2026-09-01 16:07:10 +03:00
time feat(stdlib): Time/Date/Duration calendar-clock core (issue #9) 2026-08-30 03:37:38 +03:00
tween feat(anim): animation ergonomics — named clips, Anim.play/Motion.to, frame events, fluent Tween handles (#48) 2026-08-31 16:53:16 +03:00
types feat(types): IVec2 + Rect 2D value types (#1) 2026-08-31 18:29:41 +03:00
unicode feat(stdlib): add Unicode.* — UTF-8 code points, graphemes, case mapping (#13) 2026-08-30 22:29:00 +03:00
uuid feat(stdlib): finish Crypto (CSPRNG + base64) and add Uuid.* library (#19 #16) 2026-08-30 21:40:51 +03:00
value feat(reflect): generic value tree + Reflect.serialize/apply + JSON bridge (#44) 2026-08-31 15:19:21 +03:00
vector feat(stdlib): 2D Vector type + Vector.* namespace (issue #25) 2026-08-30 02:09:38 +03:00
world feat(stdlib): namespaced standard library (issue #2) 2026-08-30 00:26:19 +03:00
xml feat(stdlib): Tiled P0 — XML reader + base64 decode + gzip framing (#67) 2026-09-01 14:04:49 +03:00