A ClockWorld port (owns_world, rest_scale, seed), verbs to set and advance it, clock_new_day, a DayTurned queue (stayed up past midnight, or slept), a calendar whose month, year and season are pure functions of the day, and a System (PH_INPUT) with its own save section. Nine test blocks in tests/clock_test.ludic with fakes for the port. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| ludic.base | ||
| ludic.clock | ||
| ludic.core | ||
| ludic.dungeon | ||
| ludic.effects | ||
| ludic.gameplay | ||
| ludic.npcai | ||
| ludic.platformer | ||
| ludic.prefs | ||
| ludic.render3d | ||
| ludic.rpg | ||
| ludic.shooter | ||
| ludic.ui | ||