ludic/docs/language/collision
Orkuncakilkaya 2f19c8d8e2 refactor(stdlib): de-abbreviate namespaces (Mem/Sys/Net/Collide)
Expand the abbreviated public namespaces to full words, part of the
language-wide de-abbreviation pass:
  Mem -> Memory, Sys -> System, Net -> Network, Collide -> Collision

Math stays (universally accepted, like int/bool). Renames the dispatch
strings, LSP signatures, docs (dirs, files, frontmatter), and the
inventory manifest; behavior is byte-identical (the bare rt_ targets are
unchanged). Reseeded; C-free bootstrap fixpoint holds; all suites green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-30 01:30:47 +03:00
..
_section.md refactor(stdlib): de-abbreviate namespaces (Mem/Sys/Net/Collide) 2026-08-30 01:30:47 +03:00
collision-circles.md refactor(stdlib): de-abbreviate namespaces (Mem/Sys/Net/Collide) 2026-08-30 01:30:47 +03:00
collision-point_rect.md refactor(stdlib): de-abbreviate namespaces (Mem/Sys/Net/Collide) 2026-08-30 01:30:47 +03:00
collision-rect_circle.md refactor(stdlib): de-abbreviate namespaces (Mem/Sys/Net/Collide) 2026-08-30 01:30:47 +03:00
collision-rects.md refactor(stdlib): de-abbreviate namespaces (Mem/Sys/Net/Collide) 2026-08-30 01:30:47 +03:00