The kinds and their odds are data the game hands in; a port asks whether this machine owns the world, the hour, the night, the odds from a kind, what the story wants of the sky (a front, a hold, a clear night), the front's kind and length, and a seed. Its own dice; a new spell, a clearing, lightning and a wanted front are facts on weather_facts(); its own save section. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| ludic.base | ||
| ludic.clock | ||
| ludic.core | ||
| ludic.dungeon | ||
| ludic.effects | ||
| ludic.gameplay | ||
| ludic.inventory | ||
| ludic.npcai | ||
| ludic.platformer | ||
| ludic.prefs | ||
| ludic.render3d | ||
| ludic.rpg | ||
| ludic.shooter | ||
| ludic.ui | ||
| ludic.wallet | ||
| ludic.weather | ||