ludic/tools
Orkuncakilkaya 0a7525b125 feat(ui): popovers, tooltips, progress; the render3d backend installs itself; duplicate names caught first
- `popover`: a top layer that keeps the pointer and the keyboard, closed by a press outside or Esc.
- `title` tooltips after half a second's rest, styled by .ui-tooltip.
- `<progress>` and `<meter>`.
- Atlases take rows and number cells, and importing ludic.ui/render3d.ludic is enough to draw with
  render3d.
- The compiler reports two declarations of one name before it type-checks, so a package global
  clashing with a program's reads as that, not as 29 type errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 17:41:02 +03:00
..
ci fix(ci): supply _NSGetExecutablePath on Linux, so the seed links and CI publishes 2026-09-13 03:32:18 +03:00
docgen refactor(cli)!: split the contributor tool out of the ludic CLI 2026-09-05 23:15:12 +03:00
editors feat(jetbrains): a Ludic tool window for the package (plugin 1.6.0) 2026-09-17 12:16:22 +03:00
git-hooks build(git-hooks): enforce Conventional Commits via a hook + CI, record history decision 2026-08-30 23:30:45 +03:00
ludic-cli feat(ui): popovers, tooltips, progress; the render3d backend installs itself; duplicate names caught first 2026-09-24 17:41:02 +03:00
ludic-tools feat(tools): L10 ludic-fmt enforces a project's style 2026-09-24 14:38:35 +03:00
ludic-web Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
migrate feat(lang): functions are values (L2), and render3d takes its scene as callbacks 2026-09-24 00:27:26 +03:00
atlas.ludic refactor(x): per-process scratch dirs, Ludic ports of the LSP test and Forgejo release 2026-09-05 01:12:26 +03:00
test-grammar.js refactor(x): per-process scratch dirs, Ludic ports of the LSP test and Forgejo release 2026-09-05 01:12:26 +03:00