ludic/packages/ludic.i18n/tests
2026-09-30 02:00:20 +03:00
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i18n_test.ludic ludic.i18n: a language's lookups kept once read; switching back restores them 2026-09-29 12:21:53 +03:00
keys_test.ludic ludic.i18n: a glued key's name is a-z, 0-9, _ and . only (every key en.po holds), so a word glued on after it is not read as part of it; keys_test: "Not owned. " + a key, and a capital straight after one 2026-09-30 00:52:49 +03:00
nest_test.ludic ludic.i18n: inside a bracket an argument's bytes ride raw - trf escapes a 27 or 31 only outside brackets, and the decoder unescapes only there, so a bracketed line carrying a key with holes (Ada's brief: its legend line's escaped arguments) keeps its own escapes whichever way it was put in (a game's txt_key raw, or trf). 81e1f7d8 unescaped inside the bracket and split the legend's arguments out of the brief. nest_test holds a key whose hole holds a key with two holes: bare, bracketed raw, bracketed through trf, and escaped. 2026-09-30 02:00:20 +03:00