ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic 1804 vars into 126 states, 64 into lets; 23498 edits in 460 files Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
59 lines
1.9 KiB
Text
59 lines
1.9 KiB
Text
# ui_popover.ludic — HTML's popover and progress in ludic.ui: a button opens a popover of verbs, the
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# keyboard stays inside it, a press outside or Esc closes it, and a progress bar fills to its value.
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import "ludic.ui"
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import "ui_popover_parts/Verbs.ludic"
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program UiPopover {
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numbers float
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function frame(ui_st: mut UiState, i: UiInput) -> UiNode {
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ui_input(ui_st, i)
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ui_show(ui_st, "Verbs", null, 0.0, 0.0, 400.0, 400.0)
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let root: UiNode = ui_nodes(ui_st, "Verbs", null)
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ui_place(ui_st, root, 0.0, 0.0, 400.0, 400.0)
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return root
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}
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function click(ui_st: mut UiState, x: float, y: float) -> void {
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let d = new UiInput
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d.x = x
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d.y = y
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d.down = true
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frame(ui_st, d)
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let u = new UiInput
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u.x = x
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u.y = y
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frame(ui_st, u)
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}
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function said(root: UiNode) -> string {
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let page = root.children[0]
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return page.children[len(page.children) - 1].text
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}
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entry (ui_st: mut UiState) {
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ui_backend(ui_st, new UiBackend)
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var root = frame(ui_st, new UiInput)
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let cell = root.children[0].children[0]
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click(ui_st, cell.x + 2.0, cell.y + 2.0)
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root = frame(ui_st, new UiInput)
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let tab = new UiInput
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tab.tab = true
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frame(ui_st, tab)
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frame(ui_st, tab)
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root = frame(ui_st, tab)
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let enter = new UiInput
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enter.enter = true
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root = frame(ui_st, enter)
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root = frame(ui_st, new UiInput)
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let first = said(root)
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click(ui_st, cell.x + 2.0, cell.y + 2.0)
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root = frame(ui_st, new UiInput)
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let opened = said(root)
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click(ui_st, 390.0, 390.0)
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root = frame(ui_st, new UiInput)
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let outside = said(root)
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click(ui_st, cell.x + 2.0, cell.y + 2.0)
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let esc = new UiInput
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esc.escape = true
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frame(ui_st, esc)
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root = frame(ui_st, new UiInput)
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let bar = root.children[0].children[1]
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print(`{first} | {opened} | {outside} | {said(root)} | fill {int(bar.children[0].cw)} of {int(bar.cw)}`)
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}
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}
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