The analysis gives each local its declared or inferred type (a record's field, a list's element, a call's result, words/floats) and takes a value whose type is a number or a bool out of every flow and store: a float copied out of a frame's floats into a state's no longer makes the frame's list kept (shadow_fit, water_reflection_pass, layer_partition_lods). frame_keeps 190 -> 181 on the game; birth_leaks 564 -> 581, the lists that copy was hiding now seen as made and dropped outside a frame. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| backend | ||
| check | ||
| frontend | ||
| golden | ||
| support | ||
| tests | ||
| ludicc.seed.ll | ||
| ludicc.win.seed.ll | ||
| main.ludic | ||