ludic/selfhost
Orkuncakilkaya 20d011f8e9 feat(lang): UI components as files - component Name { ... } beside Name.xml and Name.lss
The compiler turns a component declaration into:
- a record of its props and state;
- a constructor, a props setter, a model and a call;
- a class, registered with ludic.ui at start.

Its template and styles are read from beside it and compiled in, with @import inlined, and a
missing template fails the build.

In the runtime:
- each mounted instance keeps its own props and state, and `set` in a template writes the state;
- styles are scoped to the component;
- class, style and id on a component's tag land on its root, styled by the parent's sheet too;
- ui_reload re-reads a component's files from disk and keeps instances.

The package's own module is now ludic_ui, so a program may call a directory of its own ui.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 16:50:12 +03:00
..
backend feat(lang): L11 views and templates - the UI is markup, not code 2026-09-24 15:58:47 +03:00
check feat(lang): L11 views and templates - the UI is markup, not code 2026-09-24 15:58:47 +03:00
frontend feat(lang): UI components as files - component Name { ... } beside Name.xml and Name.lss 2026-09-24 16:50:12 +03:00
golden chore(repo): DX cleanup — categorise examples, text-diffable golden, build/ output (#27 #28 #30) 2026-08-30 18:54:21 +03:00
support feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
tests fix(compiler): == / != on references is identity; only text compares by content 2026-09-16 16:13:31 +03:00
ludicc.seed.ll feat(lang): UI components as files - component Name { ... } beside Name.xml and Name.lss 2026-09-24 16:50:12 +03:00
ludicc.win.seed.ll feat(lang): UI components as files - component Name { ... } beside Name.xml and Name.lss 2026-09-24 16:50:12 +03:00
main.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00