Split the flat 38-file selfhost/ into concern-based subdirectories:
frontend/ lex, parse, parse_game, ast
support/ str, buf, io
backend/ core IR + expression/statement lowering
backend/game/ ECS/scene/event/world lowering
backend/stdlib/ the namespaced Math.*/Text.*/Crypto.*/… intrinsics
and split the three oversized emitters at responsibility boundaries so
no file mixes concerns:
emit_game.ludic -> + emit_world.ludic (reflection world table,
tick helpers, @main synthesis)
emit_expr.ludic -> + emit_call.ludic (namespaced builtins, call
lowering, expr dispatch)
emit_text.ludic -> + emit_text_prelude.ludic (emitted string-builder runtime)
FRAGS in tools/x/selfhost.ludic is updated to the new paths with the link
order preserved, and the Python doc/vocabulary tooling is updated to walk
the new layout. Because the build is a plain in-order concatenation and
every split lands on a blank-line boundary, the regenerated seed is
byte-identical: `x reseed` leaves selfhost/ludicc.seed.ll unchanged,
`x bootstrap-cfree` still reaches its fixed point, and both `x test` (56)
and `x selfhost-test` (29, incl. golden renders) stay green.
Closes #29
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
189 lines
7.4 KiB
Text
189 lines
7.4 KiB
Text
# emit_expr.ludic — lower an expression to IR, returning its register and type.
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function emit_load_at(addr: pointer, ty: pointer) -> Val {
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let r = emit_bind(`load {llty(ty)}, ptr {addr}`)
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return val(r, ty)
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}
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# short-circuit `and`/`or`: seed a slot with (left!=0), branch to decide whether
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# to overwrite with (right!=0).
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function emit_logic(e: Node) -> Val {
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let slot = emit_alloca("i32")
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let la = emit_expr(e.a)
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let lc = emit_bind(`icmp ne i32 {la.code}, 0`)
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let lz = emit_bind(`zext i1 {lc} to i32`)
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emit(" store i32 "); emit(lz); emit(", ptr "); emit(slot); emit("\n")
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let ev = lbl("sc"); let done = lbl("scend")
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if (e.s == "and") { emit(" br i1 "); emit(lc); emit(", label %"); emit(ev); emit(", label %"); emit(done); emit("\n") }
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else { emit(" br i1 "); emit(lc); emit(", label %"); emit(done); emit(", label %"); emit(ev); emit("\n") }
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emit(ev); emit(":\n")
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let rb = emit_expr(e.b)
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let rc = emit_bind(`icmp ne i32 {rb.code}, 0`)
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let rz = emit_bind(`zext i1 {rc} to i32`)
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emit(" store i32 "); emit(rz); emit(", ptr "); emit(slot); emit("\n")
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emit(" br label %"); emit(done); emit("\n")
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emit(done); emit(":\n")
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return val(emit_bind(`load i32, ptr {slot}`), "bool")
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}
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function cmp_code(op: pointer) -> pointer {
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if (op == ("<")) { return "slt" }
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if (op == ("<=")) { return "sle" }
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if (op == (">")) { return "sgt" }
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if (op == (">=")) { return "sge" }
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if (op == ("==")) { return "eq" }
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return "ne"
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}
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function is_cmp(op: pointer) -> bool {
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return (op == ("<")) or (op == ("<=")) or (op == (">")) or (op == (">=")) or (op == ("==")) or (op == ("!="))
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}
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function arith_code(op: pointer) -> pointer {
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if (op == ("+")) { return "add" }
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if (op == ("-")) { return "sub" }
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if (op == ("*")) { return "mul" }
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if (op == ("/")) { return "sdiv" }
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if (op == ("&")) { return "and" }
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if (op == ("|")) { return "or" }
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if (op == ("^")) { return "xor" }
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if (op == ("<<")) { return "shl" }
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if (op == (">>")) { return "lshr" } # logical shift (unsigned)
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return "srem"
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}
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# widen an int value to Q16.16 by shifting left 16 (a fixed value passes through)
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function to_fixed(v: Val) -> pointer {
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if (v.ty == "fixed") { return v.code }
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return emit_bind(`shl i32 {v.code}, 16`)
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}
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# coerce a value's code to the LLVM type of `target`, for the only cross-width
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# pair the language has: int (i32) <-> long (i64). int widens with sext, long
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# narrows with trunc; everything else (same width, or ptr) passes through.
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function coerce_code(v: Val, target: pointer) -> pointer {
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let lt = llty(target)
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let vt = llty(v.ty)
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if (lt == vt) { return v.code }
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if (lt == "i64") and (vt == "i32") { return emit_bind(`sext i32 {v.code} to i64`) }
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if (lt == "i32") and (vt == "i64") { return emit_bind(`trunc i64 {v.code} to i32`) }
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return v.code
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}
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# widen an int value to i64 (a long passes through) — the long analogue of to_fixed
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function to_long(v: Val) -> pointer {
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if (llty(v.ty) == "i64") { return v.code }
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return emit_bind(`sext i32 {v.code} to i64`)
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}
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# string operators: `a + b` concatenates, `a == b` / `a != b` compare by content.
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# Both call the @fn_str_* prelude (emitted once per program that uses them).
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function emit_str_op(op: pointer, a: Val, b: Val) -> Val {
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g_uses_str = true
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if (op == ("+")) {
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return val(emit_bind(`call ptr @fn_str_concat(ptr {a.code}, ptr {b.code})`), "string")
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}
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let r = emit_bind(`call i32 @fn_str_eq(ptr {a.code}, ptr {b.code})`)
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if (op == ("!=")) {
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let c = emit_bind(`icmp eq i32 {r}, 0`)
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return val(emit_bind(`zext i1 {c} to i32`), "bool")
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}
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return val(r, "bool")
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}
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function emit_bin(e: Node) -> Val {
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if (e.s == "and") or (e.s == "or") { return emit_logic(e) }
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let a = emit_expr(e.a)
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let b = emit_expr(e.b)
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# strings are pointer-typed, so any `+` with a pointer operand is concatenation,
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# and `==`/`!=` between pointers is content comparison — except `x == null`,
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# which is a pointer-identity test and falls through to the icmp below.
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let ptrish = (llty(a.ty) == "ptr") or (llty(b.ty) == "ptr")
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let isnull = e.a.kind == E_NULL or e.b.kind == E_NULL
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if ptrish {
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if (e.s == ("+")) { return emit_str_op("+", a, b) }
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if ((e.s == ("==")) or (e.s == ("!="))) and not isnull { return emit_str_op(e.s, a, b) }
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}
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let fx = (a.ty == "fixed") or (b.ty == "fixed")
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# a 64-bit operand (and no fixed/ptr involved) promotes the whole expression to
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# i64: the other side widens with sext, and the result stays `long`.
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let lng = ((llty(a.ty) == "i64") or (llty(b.ty) == "i64")) and not fx and not ptrish
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if is_cmp(e.s) {
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var ac = a.code; var bc = b.code
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var ct = "i32"
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if fx { ac = to_fixed(a); bc = to_fixed(b) }
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else { if lng { ct = "i64"; ac = to_long(a); bc = to_long(b) }
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else { if (llty(a.ty) == "ptr") or (llty(b.ty) == "ptr") { ct = "ptr" } } } # `p == null`, str/record identity
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let c = emit_bind(`icmp {cmp_code(e.s)} {ct} {ac}, {bc}`)
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return val(emit_bind(`zext i1 {c} to i32`), "bool")
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}
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if lng {
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let al = to_long(a); let bl = to_long(b)
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return val(emit_bind(`{arith_code(e.s)} i64 {al}, {bl}`), "long")
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}
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if fx {
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let af = to_fixed(a); let bf = to_fixed(b)
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if (e.s == ("*")) {
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let a64 = emit_bind(`sext i32 {af} to i64`)
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let b64 = emit_bind(`sext i32 {bf} to i64`)
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let m = emit_bind(`mul i64 {a64}, {b64}`)
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let sh = emit_bind(`ashr i64 {m}, 16`)
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return val(emit_bind(`trunc i64 {sh} to i32`), "fixed")
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}
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if (e.s == ("/")) {
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let a64 = emit_bind(`sext i32 {af} to i64`)
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let ash = emit_bind(`shl i64 {a64}, 16`)
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let b64 = emit_bind(`sext i32 {bf} to i64`)
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let dv = emit_bind(`sdiv i64 {ash}, {b64}`)
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return val(emit_bind(`trunc i64 {dv} to i32`), "fixed")
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}
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let r = emit_bind(`{arith_code(e.s)} i32 {af}, {bf}`)
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return val(r, "fixed")
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}
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let r = emit_bind(`{arith_code(e.s)} i32 {a.code}, {b.code}`)
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return val(r, "int")
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}
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# ---- named arguments -------------------------------------------------------
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# An argument list is either all-positional or all-named. When named, each kid
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# is an E_FINIT (label -> value); this rewrites e.kids into plain value exprs in
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# the order the callee declares its parameters, so the rest of emit_call is
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# oblivious to whether the caller used names.
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function args_are_named(e: Node) -> bool {
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var i = 0
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while i < len(e.kids) { if e.kids[i].kind == E_FINIT { return true }; i = i + 1 }
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return false
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}
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function reorder_named(e: Node, labels: []pointer) -> void {
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if not args_are_named(e) { return }
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var i = 0
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while i < len(e.kids) {
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if e.kids[i].kind != E_FINIT { perr("named and positional arguments cannot be mixed in one call") }
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i = i + 1
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}
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if len(e.kids) != len(labels) { perr("wrong number of arguments") }
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let out = new []Node
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var li = 0
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while li < len(labels) {
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var found: Node = null
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var k = 0
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while k < len(e.kids) { if (e.kids[k].s == labels[li]) { found = e.kids[k] }; k = k + 1 }
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if (found == null) { perr(`no argument named {labels[li]}`) }
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push(out, found.a)
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li = li + 1
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}
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e.kids = out
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}
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# The parameter labels of a resolved fn/extern, in declaration order.
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function param_labels(fn: Node) -> []pointer {
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let out = new []pointer
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var i = 0
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while i < len(fn.kids) { if fn.kids[i].kind == N_PARAM { push(out, fn.kids[i].s) }; i = i + 1 }
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return out
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}
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function param_types(fn: Node) -> []pointer {
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let out = new []pointer
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var i = 0
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while i < len(fn.kids) { if fn.kids[i].kind == N_PARAM { push(out, fn.kids[i].ty) }; i = i + 1 }
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return out
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}
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