ludic/selfhost
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feat(stdlib): finish Crypto (CSPRNG + base64) and add Uuid.* library (#19 #16)
Crypto (#19): add the OS cryptographically-secure random surface
(random_bytes/random_hex/random_u32, reading /dev/urandom) and a standard
base64 encoder, completing the library alongside the existing SHA-256/
HMAC-SHA256/verify_hmac/hex/ct_equal. All pure integer IR, C-free.

Uuid (#16): a new namespace for stable, collision-free IDs — v4 (random) and
v7 (time-ordered) generation, plus parse/is_valid/to_text/equals/nil. UUIDs are
canonical lowercase 36-char strings; v4 and v7's random tail draw from the
crypto CSPRNG, so both carry the documented determinism caveat (mint at the
edges, never inside lockstep simulation). Reuses the crypto prelude's
fn_secure_bytes / fn_hex_encode.

- examples/library/{crypto,uuid}.ludic: known-answer vectors (SHA-256, HMAC,
  base64 per RFC 4231/4648) and structural invariants (uuid version/variant
  bits, parse/equals), wired into `x test` (now 51 passed).
- docs: per-symbol pages for every new method + a new Uuid section; inventory
  and impl-vs-docs coverage check pass.
- seed regenerated; `x bootstrap-cfree` fixpoint holds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-30 21:40:51 +03:00
..
golden chore(repo): DX cleanup — categorise examples, text-diffable golden, build/ output (#27 #28 #30) 2026-08-30 18:54:21 +03:00
tests feat(stdlib): Crypto.* — SHA-256 + HMAC-SHA256, constant-time verify (#19) 2026-08-30 13:37:02 +03:00
ast.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
buf.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_addr.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_collide.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_color.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_colorfn.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_core.ludic feat(stdlib): finish Crypto (CSPRNG + base64) and add Uuid.* library (#19 #16) 2026-08-30 21:40:51 +03:00
emit_crypto.ludic feat(stdlib): finish Crypto (CSPRNG + base64) and add Uuid.* library (#19 #16) 2026-08-30 21:40:51 +03:00
emit_datetime.ludic feat(stdlib): DateTime format/parse + simulated Clock — completes #9 2026-08-30 03:51:48 +03:00
emit_decl.ludic feat(stdlib): finish Crypto (CSPRNG + base64) and add Uuid.* library (#19 #16) 2026-08-30 21:40:51 +03:00
emit_ease.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_ecs.ludic refactor(lang): rename the fn keyword to function 2026-08-30 01:43:22 +03:00
emit_expr.ludic feat(stdlib): finish Crypto (CSPRNG + base64) and add Uuid.* library (#19 #16) 2026-08-30 21:40:51 +03:00
emit_game.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_hash.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_head.ludic feat(stdlib): DateTime format/parse + simulated Clock — completes #9 2026-08-30 03:51:48 +03:00
emit_intrin.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_intrin2.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_list.ludic feat(stdlib): sorting toolkit — sort_by/sort_desc_by/sort_with + stable merge sort (#11) 2026-08-30 11:39:26 +03:00
emit_machine.ludic refactor(lang): rename the fn keyword to function 2026-08-30 01:43:22 +03:00
emit_math.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_mem.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_net.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_new.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_query.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_save.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_spawn.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_stmt.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_text.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_time.ludic feat(stdlib): Time/Date/Duration calendar-clock core (issue #9) 2026-08-30 03:37:38 +03:00
emit_ui.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
emit_uuid.ludic feat(stdlib): finish Crypto (CSPRNG + base64) and add Uuid.* library (#19 #16) 2026-08-30 21:40:51 +03:00
emit_vector.ludic feat(stdlib): 2D Vector type + Vector.* namespace (issue #25) 2026-08-30 02:09:38 +03:00
io.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
lex.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
ludicc.seed.ll feat(stdlib): finish Crypto (CSPRNG + base64) and add Uuid.* library (#19 #16) 2026-08-30 21:40:51 +03:00
main.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
parse.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
parse_game.ludic refactor(lang): rename the fn keyword to function 2026-08-30 01:43:22 +03:00
str.ludic refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00