ludic.clock, .effects, .inventory, .wallet, .weather and .tracks say 'uses ludic_base' (ludic.base uses nothing). ClockWorld, PackRules, WeatherWorld and TracksWorld are export ports whose defaults are the old fallbacks; clock_bind, inv_bind, weather_bind and tracks_bind are gone, and the tests bind their fakes. The base README's toy does the same. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
34 lines
936 B
Text
34 lines
936 B
Text
# config.ludic - how many kinds of print, how many of each the ground remembers, how the reader
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# reads, and the port's defaults
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export function tracks_config(kinds: int, cap: int) -> void {
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tk_kinds = kinds
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tk_cap = cap
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tk_ring = new []Track
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tk_count = new []int
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tk_next = new []int
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for i in 0 .. kinds * cap { push(tk_ring, new Track) }
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for k in 0 .. kinds {
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push(tk_count, 0)
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push(tk_next, 0)
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}
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}
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# a reader at `name_at` or above can tell the animal; a print is fresh under `fresh` hours old,
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# recent under `recent`, and old after
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export function tracks_config_reading(name_at: int, fresh: float, recent: float) -> void {
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tk_name_at = name_at
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tk_fresh_h = fresh
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tk_recent_h = recent
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}
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function tk_now() -> float {
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return TracksWorld.now()
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}
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function tk_named() -> bool {
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return TracksWorld.skill() >= tk_name_at
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}
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function tk_bearing(yaw: float) -> string {
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return TracksWorld.bearing(yaw)
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}
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