ludic/selfhost
Orkuncakilkaya 39bd430ce8 Phase 3a: spawn/record initializers use ':' (Rule A)
Comp = { f = v }  ->  Comp { f: v }. record() requires ':' and parse_spawn()
drops the '=' before the record; '=' is now assignment/binding only. Records
appear only in games, so the compiler seed is unaffected.

Migration: tools/ludic-tools/migrate_records.c (spawn-context aware). Verified
every golden byte-identical, old '=' form rejected, reseeded, test.sh 14/14.
Docs updated (LANGUAGE.md, BOOTSTRAP.md R2).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-27 15:58:00 +03:00
..
golden Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
tests Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
ast.ludic Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
bootstrap-cfree.sh Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
bootstrap.sh Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
buf.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
build.sh Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
compile.sh Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
emit_addr.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_core.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_decl.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_ecs.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_expr.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_game.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_head.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_intrin.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_intrin2.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_machine.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_math.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_new.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_query.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_save.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_spawn.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_stmt.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
emit_ui.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
game-build.sh Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
io.ludic Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
lex.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
ludicc.seed.ll Phase 3a: spawn/record initializers use ':' (Rule A) 2026-08-27 15:58:00 +03:00
main.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
parse.ludic Phase 3a: spawn/record initializers use ':' (Rule A) 2026-08-27 15:58:00 +03:00
parse_game.ludic Phase 3a: spawn/record initializers use ':' (Rule A) 2026-08-27 15:58:00 +03:00
reseed.sh Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
str.ludic Phase 2: enforce statement separators (Rule B) 2026-08-27 15:41:29 +03:00
test.sh Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00