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game
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feat(lang): float and double types with ordinary operators
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2026-09-16 16:13:31 +03:00 |
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stdlib
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carry: the runtime and render3d work Maroon Lake builds against
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2026-09-23 15:55:02 +03:00 |
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emit_addr.ludic
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feat(compiler): a slice index is checked against its length
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2026-09-22 20:54:12 +03:00 |
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emit_call.ludic
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feat(lang): numbers float - a module whose decimal literals are float
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2026-09-23 16:02:11 +03:00 |
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emit_core.ludic
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feat(lang): numbers float - a module whose decimal literals are float
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2026-09-23 16:02:11 +03:00 |
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emit_decl.ludic
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feat(compiler): a slice index is checked against its length
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2026-09-22 20:54:12 +03:00 |
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emit_expr.ludic
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fix(compiler): == / != on references is identity; only text compares by content
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2026-09-16 16:13:31 +03:00 |
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emit_float.ludic
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feat(lang): float and double types with ordinary operators
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2026-09-16 16:13:31 +03:00 |
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emit_head.ludic
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carry: the runtime and render3d work Maroon Lake builds against
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2026-09-23 15:55:02 +03:00 |
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emit_intrin.ludic
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feat(windows): a Windows target for ludicc, and the compiler builds itself there
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2026-09-13 01:59:41 +03:00 |
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emit_intrin2.ludic
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carry: the runtime and render3d work Maroon Lake builds against
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2026-09-23 15:55:02 +03:00 |
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emit_mem.ludic
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refactor(selfhost): reorganise into concern-based subdirectories
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2026-08-31 00:26:02 +03:00 |
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emit_new.ludic
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feat(lang): float and double types with ordinary operators
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2026-09-16 16:13:31 +03:00 |
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emit_stmt.ludic
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feat(lang): float and double types with ordinary operators
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2026-09-16 16:13:31 +03:00 |