ludic/tools
Orkuncakilkaya 3fd599ce47 Phase 6b: a handler's query is @Queries only; drop the signature clauses
The handler-signature `query (vars) [terms] where …` clause and the
`reads`/`writes` clauses overlapped the `@Queries` annotation (and each other):
two ways to attach a query to a handler. Consolidated on the decorator.

  - parse_system no longer parses `query`/`reads`/`writes` clauses; it keeps the
    postfix `@anno(...)` channel and `phase`. A handler's query is the prefix
    `@Queries(these: [...], on: Model)` annotation. Data-access hints are now
    `@Reads(...)`/`@Writes(...)` — absorbed by the generic annotation skipper,
    same parse-and-reserve status the old clauses had.
  - The inline `for (…) in query […] where …` statement is unchanged and still
    covers cross-property constraints / multiple kind filters. `query` stays a
    keyword there (now dispatched via is_id so the vocabulary check sees it).

examples/hello.ludic and examples/qdecl.ludic migrated to `@Queries` (qdecl now
demonstrates a per-property constraint + `on:` tag); outputs unchanged
(4 4 10 3 / 0 3 -2). LANGUAGE.md handler sections rewritten. Vocabulary: drop
`reads`/`writes` from CLAUSE (ludic_syntax.h, grammar, LudicTokens.kt).

Reseeded (21931 lines); C-free fixpoint holds; goldens identical; 17/17;
vocab + doc-fences clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-27 23:20:09 +03:00
..
editors Phase 6b: a handler's query is @Queries only; drop the signature clauses 2026-08-27 23:20:09 +03:00
git-hooks Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
ludic-tools Phase 6b: a handler's query is @Queries only; drop the signature clauses 2026-08-27 23:20:09 +03:00
ludic-web Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
atlas.ludic Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
build-tools.sh Phase 6a (cont.): reconcile editor toolchain with the rename 2026-08-27 18:34:57 +03:00
check-docs.py Phase 6a: rename core vocabulary (game/main/component/archetype/system) 2026-08-27 18:22:13 +03:00
check-vocabulary.py Phase 5: anchor the editor vocabulary to the compiler 2026-08-27 16:35:46 +03:00
test-grammar.js Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
test-lsp.py Phase 6a (cont.): reconcile editor toolchain with the rename 2026-08-27 18:34:57 +03:00
test-tools.sh Phase 6a (cont.): reconcile editor toolchain with the rename 2026-08-27 18:34:57 +03:00