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4a285903e1
ludic
/
packages
/
ludic.nav
/
lib
/
macos-arm64
/
libludicnav.dylib
Orkuncakilkaya
950d3134f2
fix(nav): nothing allocated per build - the configuration and the empty lists live in NavState, because Ludic never gives an allocation back and a map is thousands of tile builds; nav_drop lets one kind's mesh go; the detail mesh's spacing is a NavConfig setting held to Recast's own floor of 0.9 m (0 took a 40 m test meadow to 3.5 GB)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 21:23:56 +03:00
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