Split the flat 38-file selfhost/ into concern-based subdirectories:
frontend/ lex, parse, parse_game, ast
support/ str, buf, io
backend/ core IR + expression/statement lowering
backend/game/ ECS/scene/event/world lowering
backend/stdlib/ the namespaced Math.*/Text.*/Crypto.*/… intrinsics
and split the three oversized emitters at responsibility boundaries so
no file mixes concerns:
emit_game.ludic -> + emit_world.ludic (reflection world table,
tick helpers, @main synthesis)
emit_expr.ludic -> + emit_call.ludic (namespaced builtins, call
lowering, expr dispatch)
emit_text.ludic -> + emit_text_prelude.ludic (emitted string-builder runtime)
FRAGS in tools/x/selfhost.ludic is updated to the new paths with the link
order preserved, and the Python doc/vocabulary tooling is updated to walk
the new layout. Because the build is a plain in-order concatenation and
every split lands on a blank-line boundary, the regenerated seed is
byte-identical: `x reseed` leaves selfhost/ludicc.seed.ll unchanged,
`x bootstrap-cfree` still reaches its fixed point, and both `x test` (56)
and `x selfhost-test` (29, incl. golden renders) stay green.
Closes #29
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
58 lines
2.5 KiB
Text
58 lines
2.5 KiB
Text
# emit_addr.ludic — addresses of lvalues (struct fields and slice elements),
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# shared by expression loads and assignment stores. Each returns the address
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# register; the element/field type is written into g_addr_ty.
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var g_addr_ty: pointer # out-param: the type at the computed address
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# address of `base.field`
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function emit_member_addr(e: Node) -> pointer {
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let base = emit_expr(e.a)
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let s = layout_node(base.ty)
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if (s == null) { perr(`member access on non-aggregate {base.ty}`) }
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let fidx = field_index(s, e.s)
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if fidx < 0 { perr(`no such field {e.s}`) }
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g_addr_ty = field_type(s, e.s)
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let r = nreg()
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emit(" "); emit(r); emit(" = getelementptr inbounds "); emit(layout_ty(base.ty))
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emit(", ptr "); emit(base.code); emit(", i32 0, i32 "); emit(itoa(fidx)); emit("\n")
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return r
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}
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# address of `base[index]` (slices only in this subset)
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function emit_index_addr(e: Node) -> pointer {
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let base = emit_expr(e.a)
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if not is_slice_ty(base.ty) { # a raw pointer: address of element i
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let bi = emit_expr(e.b) # (evaluate index first — it may set g_addr_ty)
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if (base.ty == "words") { # a `words` buffer: 32-bit int elements
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let rw = emit_bind(`getelementptr inbounds i32, ptr {base.code}, i32 {bi.code}`)
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g_addr_ty = "int"
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return rw
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}
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if (base.ty == "fixeds") { # a `fixeds` buffer: 32-bit fixed elements
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let rf = emit_bind(`getelementptr inbounds i32, ptr {base.code}, i32 {bi.code}`)
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g_addr_ty = "fixed"
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return rf
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}
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if (base.ty == "pointers") { # a `pointers` buffer: pointer elements
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let rp = emit_bind(`getelementptr inbounds ptr, ptr {base.code}, i32 {bi.code}`)
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g_addr_ty = "ptr"
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return rp
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}
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let r = emit_bind(`getelementptr inbounds i8, ptr {base.code}, i32 {bi.code}`) # a ptr/str: bytes
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g_addr_ty = "byte" # set last so the caller sees it
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return r
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}
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let el = slice_elem(base.ty)
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g_addr_ty = el
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# load the data pointer from the slice header (field 0)
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let dp = nreg()
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emit(" "); emit(dp); emit(" = getelementptr inbounds %LSlice, ptr ")
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emit(base.code); emit(", i32 0, i32 0\n")
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let data = nreg()
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emit(" "); emit(data); emit(" = load ptr, ptr "); emit(dp); emit("\n")
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let ix = emit_expr(e.b)
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let r = nreg()
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emit(" "); emit(r); emit(" = getelementptr inbounds "); emit(llty(el))
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emit(", ptr "); emit(data); emit(", i32 "); emit(ix.code); emit("\n")
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return r
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}
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