Every pool thread runs the worker at once with the same states, so a mut state in a worker was a race nothing reported. check_worker_ref refuses a worker whose leading states include a mut one; threads.ludic's total moves into the words the worker is handed, under the mutex. The seeds are regenerated (ludic-dev reseed). ludic-dev test 305 passed, selfhost-test 33 passed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| game | ||
| stdlib | ||
| emit_addr.ludic | ||
| emit_call.ludic | ||
| emit_core.ludic | ||
| emit_decl.ludic | ||
| emit_deps.ludic | ||
| emit_expr.ludic | ||
| emit_float.ludic | ||
| emit_fnval.ludic | ||
| emit_head.ludic | ||
| emit_intrin.ludic | ||
| emit_intrin2.ludic | ||
| emit_mem.ludic | ||
| emit_new.ludic | ||
| emit_stmt.ludic | ||
| emit_vis.ludic | ||