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atlas.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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audio.ll
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feat: per-voice audio, outlines for what is not an actor, and a coast
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2026-09-11 15:25:46 +03:00 |
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audio.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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audio_win.ll
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feat(windows): sound, through XAudio2
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2026-09-13 02:42:48 +03:00 |
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base64.ludic
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feat(lang): L4 type checker between parse and emit
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2026-09-24 01:34:49 +03:00 |
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bignum.ludic
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feat(lang): L4 type checker between parse and emit
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2026-09-24 01:34:49 +03:00 |
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bytes.ludic
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feat(lang): L7 memory is safe unless it says unsafe
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2026-09-24 12:53:27 +03:00 |
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cocoa.ll
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feat(render3d): Vulkan in a macOS window through MoltenVK; window built-ins take a slice's elements; the NEAR_FADE SPIR-V
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2026-09-27 00:52:45 +03:00 |
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core.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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dict.ludic
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feat(lang): L7 memory is safe unless it says unsafe
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2026-09-24 12:53:27 +03:00 |
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fx.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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gl.ll
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feat(render3d): Vulkan in a macOS window through MoltenVK; window built-ins take a slice's elements; the NEAR_FADE SPIR-V
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2026-09-27 00:52:45 +03:00 |
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gl.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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gl_api.ludic
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feat(lang): L4 type checker between parse and emit
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2026-09-24 01:34:49 +03:00 |
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gl_thunks.ll
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feat(gl): OpenGL 4.1 and the ludic.render3d renderer
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2026-09-10 03:31:12 +03:00 |
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gl_thunks_win.ll
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feat(windows): Gl.* on Windows, through WGL and a driver-filled thunk table
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2026-09-13 02:10:36 +03:00 |
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gl_win.ll
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carry: the runtime and render3d work Maroon Lake builds against
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2026-09-23 15:55:02 +03:00 |
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gl_win_nowin.ll
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feat(render3d): Vulkan in a macOS window through MoltenVK; window built-ins take a slice's elements; the NEAR_FADE SPIR-V
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2026-09-27 00:52:45 +03:00 |
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grid.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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http.ll
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feat(launcher): Process.*, Http.save_to/received/expected, App.window_hide/show
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2026-09-17 13:32:23 +03:00 |
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http.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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http_win.ll
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feat(launcher): Process.*, Http.save_to/received/expected, App.window_hide/show
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2026-09-17 13:32:23 +03:00 |
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image.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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inflate.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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input.ludic
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ludic.ui, runtime: the last per-frame allocations in the interface - the top popover found without a list, the popover draw list and the clip stack kept, a select's options in a list the node keeps (and matched to its value without writing the index), a number's text kept on its Value until it changes (value_num_set / Value.num_text), a key's label kept per key code until the layout changes it
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2026-09-28 11:11:48 +03:00 |
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jobs.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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light.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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namespaces.ludic
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ludic.ui, runtime: the last per-frame allocations in the interface - the top popover found without a list, the popover draw list and the clip stack kept, a select's options in a list the node keeps (and matched to its value without writing the index), a number's text kept on its Value until it changes (value_num_set / Value.num_text), a key's label kept per key code until the layout changes it
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2026-09-28 11:11:48 +03:00 |
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numeric.ludic
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refactor(runtime,packages,examples): named constants, package enums, idiom sweep
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2026-09-05 01:12:26 +03:00 |
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process.ll
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feat(launcher): Process.*, Http.save_to/received/expected, App.window_hide/show
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2026-09-17 13:32:23 +03:00 |
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process.ludic
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feat(lang): L7 memory is safe unless it says unsafe
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2026-09-24 12:53:27 +03:00 |
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process_win.ll
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feat(launcher): Process.*, Http.save_to/received/expected, App.window_hide/show
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2026-09-17 13:32:23 +03:00 |
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query.ludic
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refactor(runtime,packages,examples): named constants, package enums, idiom sweep
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2026-09-05 01:12:26 +03:00 |
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reflect_io.ludic
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refactor(runtime,packages,examples): named constants, package enums, idiom sweep
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2026-09-05 01:12:26 +03:00 |
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regex.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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regex_vm.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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rng.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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systems.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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systems_bounds.ludic
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refactor(runtime,packages,examples): named constants, package enums, idiom sweep
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2026-09-05 01:12:26 +03:00 |
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systems_light.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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systems_move.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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systems_sprite.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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systems_tileskin.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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threads.ll
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feat(jobs): real OS threads - Job.parallel_for, fn name, thread-safe Sync
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2026-09-15 13:52:22 +03:00 |
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threads_win.ll
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feat(jobs): real OS threads - Job.parallel_for, fn name, thread-safe Sync
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2026-09-15 13:52:22 +03:00 |
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tiled.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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tiled_spawn.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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truetype.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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truetype_raster.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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tween.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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udp.ll
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feat(udp): Udp.* - polled IPv4 datagrams on macOS and Windows
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2026-09-17 11:16:14 +03:00 |
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udp.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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udp_win.ll
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feat(udp): Udp.* - polled IPv4 datagrams on macOS and Windows
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2026-09-17 11:16:14 +03:00 |
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ui.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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ui_draw.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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value.ludic
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ludic.ui, runtime: the last per-frame allocations in the interface - the top popover found without a list, the popover draw list and the clip stack kept, a select's options in a list the node keeps (and matched to its value without writing the index), a number's text kept on its Value until it changes (value_num_set / Value.num_text), a key's label kept per key code until the layout changes it
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2026-09-28 11:11:48 +03:00 |
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vk.ludic
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fix(render3d): the Vulkan renderer stops leaking as it loads and draws
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2026-09-27 23:03:38 +03:00 |
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vk_api.ludic
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feat(vk): Vk.* - Vulkan 1.0-1.4 generated from the registry, loaded at run time
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2026-09-15 09:52:12 +03:00 |
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vk_mac.ll
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feat(render3d): 22.10 - ludic.render3d carries MoltenVK, so a Mac program has its Vulkan driver
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2026-09-28 01:16:26 +03:00 |
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vk_thunks.ll
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feat(vk): Vk.* - Vulkan 1.0-1.4 generated from the registry, loaded at run time
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2026-09-15 09:52:12 +03:00 |
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vk_win.ll
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fix(render3d): the Vulkan renderer stops leaking as it loads and draws
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2026-09-27 23:03:38 +03:00 |
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win32.ll
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feat(render3d): Vulkan in a macOS window through MoltenVK; window built-ins take a slice's elements; the NEAR_FADE SPIR-V
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2026-09-27 00:52:45 +03:00 |
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win32_gl.ll
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feat(windows): a window sized by the display's scale, as a Retina Mac does
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2026-09-13 02:46:00 +03:00 |
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xml.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |
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zstd.ludic
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wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals
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2026-09-25 16:02:12 +03:00 |