ludic/runtime
Orkuncakilkaya 51d82063aa feat(runtime): the native window, for a graphics API that makes its own surface
win_native_window / win_native_instance hand a Vulkan swapchain what it is created on: the
HWND and module instance on Windows (VkWin32SurfaceCreateInfoKHR), the game's view on macOS.
Headless builds define both as null (weak on macOS, so a windowed link keeps cocoa.ll's), so
code that asks for them links everywhere and simply finds no window.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 10:42:19 +03:00
..
native feat(runtime): the native window, for a graphics API that makes its own surface 2026-09-15 10:42:19 +03:00
web feat(input): native gamepad + touch + mouse-position hardware bindings (#51) 2026-08-31 17:37:21 +03:00