ludic.clock, .effects, .inventory, .wallet, .weather and .tracks say 'uses ludic_base' (ludic.base uses nothing). ClockWorld, PackRules, WeatherWorld and TracksWorld are export ports whose defaults are the old fallbacks; clock_bind, inv_bind, weather_bind and tracks_bind are gone, and the tests bind their fakes. The base README's toy does the same. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
11 lines
376 B
Text
11 lines
376 B
Text
# ludic.tracks - a ring of prints per kind, each remembering who left it, which way it went and
|
|
# when; reading one is a fact on a queue, and the game draws them through a hook
|
|
module ludic_tracks uses ludic_base
|
|
numbers float
|
|
import "ludic.base"
|
|
import "state.ludic"
|
|
import "config.ludic"
|
|
import "leave.ludic"
|
|
import "read.ludic"
|
|
import "queries.ludic"
|
|
import "system.ludic"
|