ludic/selfhost/backend/emit_new.ludic
Orkuncakilkaya 0677aee93f feat(lang): L3 module scope - module, export, friend module
A barrel's 'module NAME' makes its directory a module; a declaration other modules
use says 'export'. Private use from another module is an error naming the module
and where to mark it; 'friend module' sees everything (a test harness); a file in
no module is public and a package keeps its own module. LUDIC_VIS_REPORT=1 lists
every violation instead of stopping, so a codebase can be given its exports first.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 00:52:12 +03:00

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# emit_new.ludic — heap construction and slice operations: `new S`, `new []T`,
# push(slice, v) and len(slice). Slices are a { data, len, cap } header the
# holder points at, so growth is visible to every holder.
function emit_sizeof(llt: pointer) -> pointer {
let p = emit_bind(`getelementptr {llt}, ptr null, i32 1`)
return emit_bind(`ptrtoint ptr {p} to i64`)
}
# the value expression a `new T { ... }` record supplies for field `fname`,
# or null when the record omits it (so the field keeps its declared default).
function rec_field(rec: Node, fname: pointer) -> Node {
if (rec == null) { return null }
var i = 0
while i < len(rec.kids) {
let fi = rec.kids[i]
if (fi.s == fname) { return fi.a }
i += 1
}
return null
}
# `new T` / `new T { field: value, ... }` — allocate a record and seed each
# field: a value from the override record if given, else the field's declared
# default. `rec` is the E_REC of overrides (or null for the bare `new T`).
function emit_new_struct(name: pointer, rec: Node) -> Val {
let s = layout_node(name) # a struct or a property — same shape
if (s == null) { perr("unknown record type in new") }
vis_check(s, name)
let lty = layout_ty(name)
let sz = emit_sizeof(lty)
let obj = emit_bind(`call ptr @malloc(i64 {sz})`)
var f = 0
while f < len(s.kids) {
let fd = s.kids[f]
let addr = nreg()
emit(" "); emit(addr); emit(" = getelementptr inbounds "); emit(lty)
emit(", ptr "); emit(obj); emit(", i32 0, i32 "); emit(itoa(f)); emit("\n")
let lt = llty(fd.ty)
var v = zero_of(lt)
if (fd.a != null) { let dv = emit_expr(fd.a); v = coerce_code(dv, fd.ty) }
let ov = rec_field(rec, fd.s) # explicit override wins over the default
if (ov != null) { let dv = emit_expr(ov); v = coerce_code(dv, fd.ty) }
emit(" store "); emit(lt); emit(" "); emit(v); emit(", ptr "); emit(addr); emit("\n")
f += 1
}
return val(obj, name)
}
function emit_new_slice(ty: pointer) -> Val {
let sz = emit_sizeof("%LSlice")
let h = emit_bind(`call ptr @malloc(i64 {sz})`)
let d0 = nreg(); emit(" "); emit(d0); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h); emit(", i32 0, i32 0\n")
emit(" store ptr null, ptr "); emit(d0); emit("\n")
let d1 = nreg(); emit(" "); emit(d1); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h); emit(", i32 0, i32 1\n")
emit(" store i32 0, ptr "); emit(d1); emit("\n")
let d2 = nreg(); emit(" "); emit(d2); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h); emit(", i32 0, i32 2\n")
emit(" store i32 0, ptr "); emit(d2); emit("\n")
return val(h, ty)
}
function slice_field(h: pointer, i: int) -> pointer {
let r = nreg()
emit(" "); emit(r); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h)
emit(", i32 0, i32 "); emit(itoa(i)); emit("\n")
return r
}
function emit_len(e: Node) -> Val {
let s = emit_expr(e.kids[0])
if is_slice_ty(s.ty) { # a slice: read its header length
let lp = slice_field(s.code, 1)
return val(emit_bind(`load i32, ptr {lp}`), "int")
}
let r = emit_bind(`call i64 @strlen(ptr {s.code})`) # a string: byte length
return val(emit_bind(`trunc i64 {r} to i32`), "int")
}
function emit_push(e: Node) -> Val {
let s = emit_expr(e.kids[0])
emit_push_into(s.code, llty(slice_elem(s.ty)), emit_expr(e.kids[1]))
return val("0", "void")
}
# `[a, b, c]` — a fresh slice holding the elements in order. The element type
# is the first element's; an empty literal has none, so it is spelled `new []T`.
function emit_list(e: Node) -> Val {
if len(e.kids) == 0 { perr("an empty list literal has no element type: write `new []T` instead") }
let first = emit_expr(e.kids[0])
let ty = "[]" + first.ty
let elt = llty(first.ty)
let s = emit_new_slice(ty)
emit_push_into(s.code, elt, first)
var i = 1
while i < len(e.kids) {
let v = emit_expr(e.kids[i])
if not (v.ty == first.ty) { perr(`list literal mixes element types {first.ty} and {v.ty}`) }
emit_push_into(s.code, elt, v)
i += 1
}
return s
}
# append the already-emitted value `v` (of LLVM element type `elt`) to the slice
# whose header is `h`, growing the storage when it is full
function emit_push_into(h: pointer, elt: pointer, v: Val) -> void {
let lp = slice_field(h, 1); let cp = slice_field(h, 2); let dp = slice_field(h, 0)
let l = emit_bind(`load i32, ptr {lp}`)
let c = emit_bind(`load i32, ptr {cp}`)
let full = emit_bind(`icmp sge i32 {l}, {c}`)
let grow = lbl("grow"); let put = lbl("put")
emit(" br i1 "); emit(full); emit(", label %"); emit(grow); emit(", label %"); emit(put); emit("\n")
emit(grow); emit(":\n")
let dbl = emit_bind(`mul i32 {c}, 2`)
let isz = emit_bind(`icmp eq i32 {c}, 0`)
let nc = emit_bind(`select i1 {isz}, i32 8, i32 {dbl}`)
let esz = emit_sizeof(elt)
let ncw = emit_bind(`zext i32 {nc} to i64`)
let bytes = emit_bind(`mul i64 {ncw}, {esz}`)
let old = emit_bind(`load ptr, ptr {dp}`)
let nd = emit_bind(`call ptr @realloc(ptr {old}, i64 {bytes})`)
emit(" store ptr "); emit(nd); emit(", ptr "); emit(dp); emit("\n")
emit(" store i32 "); emit(nc); emit(", ptr "); emit(cp); emit("\n")
emit(" br label %"); emit(put); emit("\n")
emit(put); emit(":\n")
let data = emit_bind(`load ptr, ptr {dp}`)
let slot = nreg()
emit(" "); emit(slot); emit(" = getelementptr inbounds "); emit(elt); emit(", ptr "); emit(data); emit(", i32 "); emit(l); emit("\n")
emit(" store "); emit(elt); emit(" "); emit(v.code); emit(", ptr "); emit(slot); emit("\n")
let l1 = emit_bind(`add i32 {l}, 1`)
emit(" store i32 "); emit(l1); emit(", ptr "); emit(lp); emit("\n")
}