ludic/selfhost/check/check_call.ludic
Orkuncakilkaya 57b66bdf47 feat(lang): L4 type checker between parse and emit
selfhost/check/ walks every function, the entry, tests, globals' initializers and
@On listeners with real scopes, and refuses mixed number kinds, text and numbers,
two record types, mismatched slices and fn types, wrong argument counts, wrong
returns and wrong push elements - every mix-up at once, each at its line.
LUDIC_CHECK_REPORT=1 lists them by category. pointer stays untyped (L7's).

What it found is fixed: render3d's HDR scan calling the float-bits extern f_lt
with floats; ludic.shooter's right-stick aim overflowing past half a push;
prof.ludic storing longs in []int; extern arguments now coerced to their
parameters. Text-returning runtime functions say string; Assets.ready says bool.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 01:34:49 +03:00

150 lines
4.5 KiB
Text

# check_call.ludic — L4: a call gives each parameter the type it asks for, and as many arguments
# as there are parameters. A function, an extern, a function value (a local, a global or a
# record's field) and the builtins that convert are checked; a namespace call (Input.pad_axis)
# gives the result type of the Ludic function behind it, and its arguments are the emitter's.
function ck_params(f: Node, labels: []pointer, tys: []pointer) -> void {
var i = 0
while i < len(f.kids) {
if f.kids[i].kind == N_PARAM {
push(labels, f.kids[i].s)
push(tys, f.kids[i].ty)
}
i += 1
}
}
function ck_call_fn(e: Node, name: pointer, f: Node) -> pointer {
let labels = new []pointer
let tys = new []pointer
ck_params(f, labels, tys)
ck_args(e, name, labels, tys)
if f.ty == null { return "void" }
return f.ty
}
function ck_call_sig(e: Node, name: pointer, t: pointer) -> pointer {
ck_args(e, name, new []pointer, fn_ty_params(t))
return fn_ty_ret(t)
}
function ck_label_at(labels: []pointer, s: pointer) -> int {
var i = 0
while i < len(labels) {
if labels[i] == s { return i }
i += 1
}
return -1
}
function ck_args(e: Node, name: pointer, labels: []pointer, tys: []pointer) -> void {
let n = len(e.kids)
if n > 0 and e.kids[0].kind == E_FINIT {
var j = 0
while j < n {
let fi = e.kids[j]
let vt = ck_expr(fi.a)
let at = ck_label_at(labels, fi.s)
if at >= 0 { ck_give(tys[at], vt, fi.a, `argument {fi.s} of {name}`) }
j += 1
}
return
}
if n != len(tys) { ck_err("arity", e, `{name} takes {itoa(len(tys))} argument(s) and this call gives {itoa(n)}`) }
var i = 0
while i < n {
let at = ck_expr(e.kids[i])
if i < len(tys) { ck_give(tys[i], at, e.kids[i], `argument {itoa(i + 1)} of {name}`) }
i += 1
}
}
function ck_walk_args(e: Node) -> void {
var i = 0
while i < len(e.kids) {
ck_any(e.kids[i])
i += 1
}
}
# the builtins whose type is their name, and push, whose element must fit the slice
function ck_builtin(e: Node, name: pointer) -> pointer {
if (name == "string") or (name == "int") or (name == "float") or (name == "fixed") or (name == "long") or (name == "double") {
ck_walk_args(e)
return name
}
if (name == "as_int") or (name == "as_fixed") {
ck_walk_args(e)
return name[3..len(name)]
}
if (name == "len") or (name == "float_bits") {
ck_walk_args(e)
return "int"
}
if (name == "float_from_bits") {
ck_walk_args(e)
return "float"
}
if (name == "print") {
ck_walk_args(e)
return "void"
}
if (name == "push") and len(e.kids) == 2 {
let st = ck_expr(e.kids[0])
let vt = ck_expr(e.kids[1])
if not ck_unknown(st) and is_slice_ty(st) { ck_give(slice_elem(st), vt, e.kids[1], `push onto {ck_a(st)}`) }
return "void"
}
return null
}
function ck_call(e: Node) -> pointer {
let c = e.a
if c.kind == E_ID { return ck_call_named(e, c.s) }
if c.kind == E_MEMBER {
let b = c.a
if b.kind == E_ID and ck_local(b.s) < 0 and ck_global(b.s) == null {
# Ns.fn: the emitter's own table lowers it, supplying defaults and reordering, so the
# Ludic function behind it gives the result's type and nothing about the arguments
ck_walk_args(e)
let nf = ck_fn(ns_lower(b.s) + "_" + c.s)
if nf != null and nf.ty != null { return nf.ty }
return "?"
}
let r = ck_record(ck_expr(b))
if r != null {
let ft = ck_field(r, c.s)
if ft != null and is_fn_type(ft) { return ck_call_sig(e, c.s, ft) }
}
ck_walk_args(e)
return "?"
}
ck_expr(c)
ck_walk_args(e)
return "?"
}
function ck_call_named(e: Node, name: pointer) -> pointer {
let li = ck_local(name)
if li >= 0 {
if is_fn_type(ck_tys[li]) { return ck_call_sig(e, name, ck_tys[li]) }
ck_walk_args(e)
return "?"
}
let bt = ck_builtin(e, name)
if bt != null { return bt }
let f = ck_fn(name)
if f != null { return ck_call_fn(e, name, f) }
let x = ck_extern(name)
if x != null { return ck_call_fn(e, name, x) }
let g = ck_global(name)
if g != null and is_fn_type(g.ty) { return ck_call_sig(e, name, g.ty) }
ck_walk_args(e)
return "?"
}
# emit E(field: v): each field gets the type the event declares for it
function ck_emit(s: Node) -> void {
let ev = find_event(s.s)
if s.a == null { return }
var i = 0
while i < len(s.a.kids) {
let fi = s.a.kids[i]
let vt = ck_expr(fi.a)
if ev != null {
let ft = ck_field(ev, fi.s)
if ft != null { ck_give(ft, vt, fi.a, `field {fi.s} of {s.s}`) }
}
i += 1
}
}