ludic/packages/ludic.nativeecho/index.ludic
Orkuncakilkaya 5d3a799e33 feat(pkg): phase 15 - a package can carry a native library
native "<target>" "<path>" in a package's package.ludic; the compiler records the libraries of
every package a program imports and writes them into the IR (; ludic-native:), so ludicc -o,
ludic build, ludic test and ludic bundle all link one list. macOS: an rpath to the package and to
Contents/Frameworks, where ludic bundle copies and signs each library and drops the build
machine's rpath. Windows: the import library, the .dll copied beside the exe (--natives-out for
the bundle). tools/native/lib.sh builds from a pinned, checksummed source with clang on both
machines; ludic.nativeecho is the worked example; the shim rules are in packages/README.md.
Linked at build time rather than dlopen (docs/PACKAGES.md says why). Reseeded.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 23:35:45 +03:00

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# ludic.nativeecho - the worked example of a package carrying a native library (phase 15): a C
# sum over a slice it owns, and a C scan whose "callbacks" come back as facts on its queue
module ludic_nativeecho uses ludic_base
numbers float
import "ludic.base"
import "native.ludic"
import "echo.ludic"