ludic/packages/ludic.tracks/read.ludic

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# read.ludic - reading the ground. A print is read once: reading it again says the same thing
# and counts nothing, so pressing a key over one print is not as good as walking a trail.
export function tracks_fresh_of(tracks_st: TracksState, age: float) -> int {
if age > tracks_st.tk_recent_h { return TRACK_OLD }
if age > tracks_st.tk_fresh_h { return TRACK_RECENT }
return TRACK_FRESH
}
function tk_push(tracks_st: mut TracksState, f: TrackRead) -> void {
if f.first { tracks_st.tk_read_n += 1 }
q_push(tracks_reads(tracks_st), f)
}
# read the print at a slot (tracks_nearest's answer): a fact every time, a count the first time
export function tracks_read(tracks_st: mut TracksState, slot: int) -> void {
if slot < 0 or tracks_st.tk_ring == null or slot >= len(tracks_st.tk_ring) { return }
let t = tracks_st.tk_ring[slot]
let f = new TrackRead
f.sp = t.sp
f.source = TRACK_PRINT
f.kind = slot / tracks_st.tk_cap
f.legend = t.legend
f.age = tracks_age(tracks_st, slot)
f.fresh = tracks_fresh_of(tracks_st, f.age)
f.yaw = t.yaw
f.named = tk_named(tracks_st)
f.bearing = tk_bearing(t.yaw)
f.first = not t.read
t.read = true
tracks_note_bearing(tracks_st, t.yaw)
tk_chain_read(tracks_st, t)
tk_push(tracks_st, f)
}
# a sign that is not a print (droppings, a legend's mark): the caller knows whether it is the
# first reading of it
export function tracks_note(tracks_st: mut TracksState, sp: int, source: int, legend: bool, yaw: float, first: bool) -> void {
let f = new TrackRead
f.sp = sp
f.source = source
f.legend = legend
f.yaw = yaw
f.named = tk_named(tracks_st)
f.bearing = tk_bearing(yaw)
f.first = first
tk_push(tracks_st, f)
}
# the way the last thing read went (a bed, droppings, a print)
export function tracks_note_bearing(tracks_st: mut TracksState, yaw: float) -> void {
tracks_st.tk_yaw = yaw
tracks_st.tk_has_yaw = true
}
export function tracks_set_read_count(tracks_st: mut TracksState, n: int) -> void { tracks_st.tk_read_n = n }