ludic/tools/ludic-cli
Orkuncakilkaya 637d07400e feat(ui): ludic.ui grows toward HTML, CSS and React (Phase 0.U1-U4)
- Natives: ui_native(tag, measure, draw) makes an element the program draws itself; ui_fire
  runs its on-<event> with event.value. input, select and textarea have simple defaults.
- React:
  - keyed <each>, <let>, <provide> context through components, <fragment>;
  - named slots, default props on <component>;
  - on-mount / on-unmount;
  - inline text inside text elements.
- CSS:
  - custom properties and var();
  - position relative/absolute/fixed with insets and z-index;
  - em/rem/vw/vh and @media;
  - wrapping text and ellipsis, overflow;
  - + and ~ combinators, :nth-child(an+b), :checked, :active.
- Developing: errors with file:line, ui_errors(), ui_reload() keeping state, and an
  inspector-style ui_dump.
- view fields infer the type of a literal or a named function's result.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 16:17:25 +03:00
..
assets.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
build.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
bundle.ludic fix: CSPRNG on Windows, and a window's first title is the package's app name 2026-09-17 16:22:05 +03:00
checks.ludic feat(tools): L10 ludic-fmt enforces a project's style 2026-09-24 14:38:35 +03:00
dev.ludic feat(render3d): every shader variant as Vulkan SPIR-V, built ahead of time 2026-09-15 10:11:31 +03:00
docgen.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
docgen_check.ludic refactor(cli)!: split the contributor tool out of the ludic CLI 2026-09-05 23:15:12 +03:00
docgen_gen.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
forgejo.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
glgen.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
json.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
lsp_test.ludic feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks 2026-09-16 16:13:31 +03:00
main.ludic feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks 2026-09-16 16:13:31 +03:00
pack.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
packignore.ludic feat(pack): .packignore, so a pack root can leave build artefacts out 2026-09-11 18:29:32 +03:00
pkg.ludic feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks 2026-09-16 16:13:31 +03:00
pkg_test.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
prelude.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
project.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
release.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
scripts.ludic feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks 2026-09-16 16:13:31 +03:00
selfhost.ludic feat(lang): L11 views and templates - the UI is markup, not code 2026-09-24 15:58:47 +03:00
selfhost_test.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
shaders.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
test.ludic feat(ui): ludic.ui grows toward HTML, CSS and React (Phase 0.U1-U4) 2026-09-24 16:17:25 +03:00
toolchain.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
tools.ludic feat(tools): L10 ludic-fmt enforces a project's style 2026-09-24 14:38:35 +03:00
vkgen.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00