37 lines
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2.2 KiB
HTML
37 lines
No EOL
2.2 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>App.splash_hide — Ludic</title>
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<meta name="description" content="Dismiss the boot splash.">
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<link rel="stylesheet" href="base.css">
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<link rel="stylesheet" href="docs.css">
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</head>
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<body>
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<header class="nav"><div class="wrap nav-in"><a class="brand" href="index.html"><span class="logo">L</span> Ludic</a><button class="nav-toggle" aria-label="Toggle menu" aria-expanded="false">☰</button><nav class="nav-links"><a href="index.html">Home</a><a href="api.html">API Reference</a><a class="nav-cta" href="https://git.workshopsoft.io/workshopsoft/ludic">Source ↗</a></nav></div></header>
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<main class="wrap item">
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-app.html">App</a> <span>›</span> <span class="here">App.splash_hide</span></div>
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<div class="item-head">
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<span class="kind-badge kind-method">method</span>
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<h1 id="top">App.splash_hide</h1>
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</div>
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<code class="sig">App.splash_hide() -> void</code>
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<div class="desc"><p>Dismisses the boot splash. Safe to call when there is no splash, and safe to call twice.</p><p>A bundled game shows a splash while it starts: <code>ludic bundle</code> records <code>app splash</code> from the manifest into the bundle, and the runtime puts it on screen before <code>main</code> runs, out of the asset pack. Nothing takes it down on its own, because nothing else knows when the game has a first frame worth showing - a splash that disappears while the terrain is still loading leaves the same black gap it was there to cover.</p><p>So the game says when:</p><p>``<code>ludic skip
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program MyGame {
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entry {
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load_the_world() # the slow part the splash is covering
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open_the_window()
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draw_one_frame()
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App.splash_hide() # ...and only now
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}
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}
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</code>``</p><p>Headless there is no splash and no window, and the call lowers to nothing.</p><p>See also: <a href="../../SHIPPING">shipping a game</a>.</p></div>
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<a class="back" href="api.html">← All symbols</a>
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</main>
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<script src="ludic-highlight.js"></script>
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<script>Ludic.highlightAll(); Ludic.installCards(); Ludic.flashTarget();</script>
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</body></html> |