32 lines
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1.7 KiB
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32 lines
No EOL
1.7 KiB
HTML
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<title>Clock.advance — Ludic</title>
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<meta name="description" content="Move the clock forward by a Duration.">
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<header class="nav"><div class="wrap nav-in"><a class="brand" href="index.html"><span class="logo">L</span> Ludic</a><button class="nav-toggle" aria-label="Toggle menu" aria-expanded="false">☰</button><nav class="nav-links"><a href="index.html">Home</a><a href="api.html">API Reference</a><a class="nav-cta" href="https://git.workshopsoft.io/workshopsoft/ludic">Source ↗</a></nav></div></header>
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-clock.html">Clock</a> <span>›</span> <span class="here">Clock.advance</span></div>
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<div class="item-head">
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<span class="kind-badge kind-method">method</span>
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<h1 id="top">Clock.advance</h1>
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</div>
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<code class="sig">Clock.advance(span)</code>
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<div class="desc"><p>Moves the simulated clock forward by <code>span</code> seconds — pair it with the <code>Duration.*</code> constructors. Advance it by a fixed step each tick to drive a deterministic day/night or season cycle.</p></div>
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<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Demo {
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handler Step phase Update {
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Clock.advance(Duration.minutes(1)) # one in-game minute per call
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}
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}</pre></div>
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