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<title>Clock.advance — Ludic</title>
<meta name="description" content="Move the clock forward by a Duration.">
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-clock.html">Clock</a> <span>›</span> <span class="here">Clock.advance</span></div>
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<span class="kind-badge kind-method">method</span>
<h1 id="top">Clock.advance</h1>
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<code class="sig">Clock.advance(span)</code>
<div class="desc"><p>Moves the simulated clock forward by <code>span</code> seconds &mdash; pair it with the <code>Duration.*</code> constructors. Advance it by a fixed step each tick to drive a deterministic day/night or season cycle.</p></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Demo {
handler Step phase Update {
Clock.advance(Duration.minutes(1)) # one in-game minute per call
}
}</pre></div>
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