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1.7 KiB
HTML
32 lines
No EOL
1.7 KiB
HTML
<!doctype html>
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>Ease.bounce — Ludic</title>
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<meta name="description" content="Ease out with a settling bounce.">
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<header class="nav"><div class="wrap nav-in"><a class="brand" href="index.html"><span class="logo">L</span> Ludic</a><button class="nav-toggle" aria-label="Toggle menu" aria-expanded="false">☰</button><nav class="nav-links"><a href="index.html">Home</a><a href="api.html">API Reference</a><a class="nav-cta" href="https://git.workshopsoft.io/workshopsoft/ludic">Source ↗</a></nav></div></header>
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-ease.html">Ease</a> <span>›</span> <span class="here">Ease.bounce</span></div>
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<div class="item-head">
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<span class="kind-badge kind-method">method</span>
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<h1 id="top">Ease.bounce</h1>
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</div>
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<code class="sig">Ease.bounce(t) -> fixed</code>
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<div class="desc"><p>Returns an ease-out that overshoots and bounces a few times before settling at <code>1.0</code>, like a ball dropping to the floor. Great for coins landing, badges popping, or a menu that lands with character.</p></div>
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<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Demo {
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handler Step phase Update {
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let y = Math.lerp(top, floor_y, Ease.bounce(progress))
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}
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}</pre></div>
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<script src="ludic-highlight.js"></script>
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<script>Ludic.highlightAll(); Ludic.installCards(); Ludic.flashTarget();</script>
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