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<title>Input.pressed — Ludic</title>
<meta name="description" content="Did a named action go down this frame (a one-shot edge)?">
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-input.html">Input</a> <span>›</span> <span class="here">Input.pressed</span></div>
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<span class="kind-badge kind-method">method</span>
<h1 id="top">Input.pressed</h1>
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<code class="sig">Input.pressed(action: str) -&gt; bool</code>
<div class="desc"><p>Returns whether a named action went down <em>this</em> frame — held on the frame last polled, but not on the one before — the edge you want for "press to jump / confirm / fire", where <a href="input-down.html"><code>Input.down</code></a> would retrigger every frame the key is held. Depends on the two most recent <a href="input-poll.html"><code>Input.poll</code></a> calls, so poll once per frame.</p></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Edge {
entry {
Input.bind("jump", ' ')
Input.poll()
if Input.pressed("jump") { print(1) }
}
}</pre></div>
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