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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-math.html">Math</a> <span>›</span> <span class="here">Math.ceil</span></div>
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<span class="kind-badge kind-method">method</span>
<h1 id="top">Math.ceil</h1>
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<code class="sig">Math.ceil(x) -&gt; int</code>
<div class="desc"><p>Takes a <code>fixed</code> value and returns the smallest <code>int</code> not less than it — rounding toward positive infinity, so <code>Math.ceil(2.1)</code> is <code>3</code> and <code>Math.ceil(4.0)</code> stays <code>4</code>. Use it when you need to cover a fractional amount with whole units: how many full tiles a span touches, or how many rows a variable-height list needs.</p></div>
<div class="params"><h2>Parameters</h2><div class="param" id="param-x"><code class="pname">x</code><span class="pdesc">the <code>fixed</code> value to round up</span></div></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program RowsNeeded {
const ROW_HEIGHT: fixed = 12.0
var content_height: fixed = 30.0
handler Layout phase Update {
let rows = Math.ceil(content_height / ROW_HEIGHT) # 3
}
}</pre></div>
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