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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-math.html">Math</a> <span>›</span> <span class="here">Math.dist2</span></div>
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<span class="kind-badge kind-method">method</span>
<h1 id="top">Math.dist2</h1>
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<code class="sig">Math.dist2(x0, y0, x1, y1) -&gt; fixed</code>
<div class="desc"><p>Returns the squared distance between <code>(x0, y0)</code> and <code>(x1, y1)</code> — <code>dx*dx + dy*dy</code>, with no square root. Comparing squared distances gives the same ordering as comparing real distances, so this is the cheaper choice for "nearest" and "within radius" tests: compare against <code>radius * radius</code> instead of calling <code>Math.dist</code>.</p></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Demo {
handler Step phase Update {
let r2 = radius * radius
if Math.dist2(px, py, ex, ey) &lt; r2 { in_range() }
}
}</pre></div>
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