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<title>Math.hypot — Ludic</title>
<meta name="description" content="Length of the vector (x, y).">
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-math.html">Math</a> <span>›</span> <span class="here">Math.hypot</span></div>
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<span class="kind-badge kind-method">method</span>
<h1 id="top">Math.hypot</h1>
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<code class="sig">Math.hypot(x, y) -&gt; fixed</code>
<div class="desc"><p>Returns <code>sqrt(x*x + y*y)</code> — the length of the 2D vector <code>(x, y)</code>, or equivalently the hypotenuse of a right triangle with those legs. It is the one-call form for a magnitude and reads more clearly than spelling out the squares and root. To normalize a vector, divide each component by its <code>Math.hypot</code>.</p></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Demo {
handler Step phase Update {
let length = Math.hypot(velocity_x, velocity_y)
}
}</pre></div>
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