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<title>Math.wrap — Ludic</title>
<meta name="description" content="Wrap a value into the range [lo, hi).">
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-math.html">Math</a> <span>›</span> <span class="here">Math.wrap</span></div>
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<span class="kind-badge kind-method">method</span>
<h1 id="top">Math.wrap</h1>
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<code class="sig">Math.wrap(v, lo, hi) -&gt; int</code>
<div class="desc"><p>Wraps <code>v</code> into the half-open range <code>lo</code>..<code>hi</code>, so values that run off one end reappear at the other — the toroidal counterpart to <code>Math.clamp</code>. Use it for wrap-around movement, cycling through a menu, or keeping a scrolling offset in bounds.</p></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Demo {
handler Step phase Update {
let x = Math.wrap(player_x, 0, world_width)
}
}</pre></div>
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