ludic/noise-unit.html
2026-09-17 22:10:03 +00:00

34 lines
No EOL
2.3 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Noise.unit — Ludic</title>
<meta name="description" content="Remap a [-1,1] noise sample to [0,1].">
<link rel="stylesheet" href="base.css">
<link rel="stylesheet" href="docs.css">
</head>
<body>
<header class="nav"><div class="wrap nav-in"><a class="brand" href="index.html"><span class="logo">L</span> Ludic</a><button class="nav-toggle" aria-label="Toggle menu" aria-expanded="false">☰</button><nav class="nav-links"><a href="index.html">Home</a><a href="api.html">API Reference</a><a class="nav-cta" href="https://git.workshopsoft.io/workshopsoft/ludic">Source ↗</a></nav></div></header>
<main class="wrap item">
<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-noise.html">Noise</a> <span>›</span> <span class="here">Noise.unit</span></div>
<div class="item-head">
<span class="kind-badge kind-method">method</span>
<h1 id="top">Noise.unit</h1>
</div>
<code class="sig">Noise.unit(n) -&gt; fixed</code>
<div class="desc"><p>Remaps a noise sample from <code>[-1, 1]</code> to <code>[0, 1]</code> — literally <code>n / 2 + 0.5</code> — returning a <a href="type-fixed"><code>fixed</code></a>. The signed range is the natural output of the samplers, but heights, densities, probabilities, and colour ramps usually want the unsigned <code>[0, 1]</code> range; <code>unit</code> is the one-step conversion. It is a plain affine remap, so <code>unit(-1) == 0</code>, <code>unit(0) == 0.5</code>, and <code>unit(1) == 1</code>.</p></div>
<div class="params"><h2>Parameters</h2><div class="param" id="param-n"><code class="pname">n</code><span class="pdesc">a sample in <code>[-1, 1]</code> (e.g. from <code>perlin2</code>/<code>simplex2</code>/<code>fbm2</code>)</span></div></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Unit {
entry {
let n = Noise.simplex2(fixed(1) / fixed(2), fixed(1) / fixed(2), 1337)
let height = Math.floor(Noise.unit(n) * fixed(64)) # 0..64 tiles
print(height)
}
}</pre></div>
<a class="back" href="api.html">← All symbols</a>
</main>
<script src="ludic-highlight.js"></script>
<script>Ludic.highlightAll(); Ludic.installCards(); Ludic.flashTarget();</script>
</body></html>