ludic/reflect-set.html
2026-09-17 22:10:03 +00:00

37 lines
No EOL
2.6 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Reflect.set — Ludic</title>
<meta name="description" content="Write one field of an entity by (prop, field) id.">
<link rel="stylesheet" href="base.css">
<link rel="stylesheet" href="docs.css">
</head>
<body>
<header class="nav"><div class="wrap nav-in"><a class="brand" href="index.html"><span class="logo">L</span> Ludic</a><button class="nav-toggle" aria-label="Toggle menu" aria-expanded="false">☰</button><nav class="nav-links"><a href="index.html">Home</a><a href="api.html">API Reference</a><a class="nav-cta" href="https://git.workshopsoft.io/workshopsoft/ludic">Source ↗</a></nav></div></header>
<main class="wrap item">
<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-reflect.html">Reflect</a> <span>›</span> <span class="here">Reflect.set</span></div>
<div class="item-head">
<span class="kind-badge kind-method">method</span>
<h1 id="top">Reflect.set</h1>
</div>
<code class="sig">Reflect.set(entity, prop, field, value)</code>
<div class="desc"><p>Writes <code>value</code> into field <code>field</code> of property <code>prop</code> on <code>entity</code>. For a <code>fixed</code> field, pass the raw Q16.16 bits. This is how a generic loader restores saved state and how a debug overlay applies an edit. Same as <a href="world-set"><code>World.set</code></a>, under the reflection namespace.</p></div>
<div class="params"><h2>Parameters</h2><div class="param" id="param-entity"><code class="pname">entity</code><span class="pdesc">the entity to modify</span></div><div class="param" id="param-prop"><code class="pname">prop</code><span class="pdesc">a property id (from <a href="reflect-prop"><code>Reflect.prop</code></a>)</span></div><div class="param" id="param-field"><code class="pname">field</code><span class="pdesc">a field id (from <a href="reflect-field"><code>Reflect.field</code></a>)</span></div><div class="param" id="param-value"><code class="pname">value</code><span class="pdesc">the integer value to store</span></div></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Demo {
property Health { hp: int = 0 }
model Unit { Health }
entry {
spawn Unit { Health { hp: 7 } }
let H = Reflect.prop("Health")
Reflect.set(0, H, Reflect.field(H, "hp"), 99)
print(Reflect.get(0, H, 0)) # 99
}
}</pre></div>
<a class="back" href="api.html">← All symbols</a>
</main>
<script src="ludic-highlight.js"></script>
<script>Ludic.highlightAll(); Ludic.installCards(); Ludic.flashTarget();</script>
</body></html>