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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-tiled.html">Tiled</a> <span>›</span> <span class="here">Tiled.load</span></div>
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<span class="kind-badge kind-method">method</span>
<h1 id="top">Tiled.load</h1>
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<code class="sig">Tiled.load(path: string) -&gt; map</code>
<div class="desc"><p>Reads a map file (TMX or TMJ), builds the runtime <code>rt_tmap</code> model — resolving external tilesets and loading their images relative to the map file — and projects the designated collision layer (a tile layer named <code>collision</code>/<code>solids</code>/<code>walls</code>) down to the legacy byte tilemap so <a href="grid"><code>Grid</code></a>/<a href="path"><code>Path</code></a> and <code>esys_move</code> keep working unchanged. Returns the loaded map.</p></div>
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