A prompt that comes and goes as a player walks (co-op's netleak: in_get, cmp_*_new, bd_class, value_slot/put) made a new record, props and model on every mount, and an action's call answered into a new Val (ev_call_with). examples/library/ui_remount: two thousand comings and goings hold the heap at 0, and the counter starts at 0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| backend | ||
| check | ||
| frontend | ||
| golden | ||
| support | ||
| tests | ||
| ludicc.seed.ll | ||
| ludicc.win.seed.ll | ||
| main.ludic | ||