ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic 1804 vars into 126 states, 64 into lets; 23498 edits in 460 files Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
57 lines
2.4 KiB
Text
57 lines
2.4 KiB
Text
# ui_ease.ludic — easing never depends on the frame rate: a transition and an animation stepped at
|
|
# 60, 120, 180 and 240 Hz on the program's clock are at the same value half way (kept in float, never
|
|
# cut to whole pixels) and land exactly on their targets when their time is up.
|
|
import "ludic.ui"
|
|
program UiEase {
|
|
numbers float
|
|
state UiEaseState {
|
|
dim: bool = false
|
|
now: float = 0.0
|
|
}
|
|
view Ease (ui_ease_st: UiEaseState) {
|
|
dim = ui_ease_st.dim
|
|
}
|
|
const STYLE: string = "<style>@keyframes slide { from { left: 0 } to { left: 37 } }\n.go { animation: slide 0.25s }\n.soft { transition: opacity 0.25s }\n.dim { opacity: 0.2 }</style>"
|
|
const BODY: string = "<p class='go'>a</p><p class=\"soft {dim ? 'dim' : ''}\">b</p><p class='dim'>c</p></screen>"
|
|
function clock(ui_ease_st: UiEaseState) -> float { return ui_ease_st.now }
|
|
function nodes(ui_st: mut UiState, name: string) -> UiNode {
|
|
ui_show(ui_st, name, view_ease(), 0.0, 0.0, 200.0, 200.0)
|
|
return ui_nodes(ui_st, name, view_ease())
|
|
}
|
|
# one rate, on its own screen: the slide from its first frame, the fade from half a second in
|
|
function at_rate(ui_ease_st: mut UiEaseState, ui_st: mut UiState, hz: int) -> string {
|
|
let name = `r{hz}`
|
|
ui_ease_st.dim = false
|
|
var mid = ""
|
|
var slid = false
|
|
var landed = false
|
|
var over = false
|
|
for k in 0 .. hz + 1 {
|
|
ui_ease_st.now = float(k) / float(hz)
|
|
if k == hz / 2 { ui_ease_st.dim = true }
|
|
let r = nodes(ui_st, name)
|
|
let go = r.children[0]
|
|
let soft = r.children[1]
|
|
let want = r.children[2].alpha
|
|
if k == hz / 10 { mid = `{int(Math.round(go.left * 100.0))} ` }
|
|
if k == hz / 2 + hz / 10 { mid = mid + `{int(Math.round(soft.alpha * 1000.0))}` }
|
|
if k == hz / 4 { slid = go.left == 37.0 }
|
|
if k == hz / 2 + hz / 4 { landed = soft.alpha == want }
|
|
if k > hz / 2 + hz / 4 and soft.alpha != want { over = true }
|
|
}
|
|
return `{hz}: {mid} slid {slid} landed {landed} left {over}`
|
|
}
|
|
entry (ui_ease_st: mut UiEaseState, ui_st: mut UiState) {
|
|
ui_backend(ui_st, new UiBackend)
|
|
ui_clock(ui_st, fn clock)
|
|
var page = "<ui>" + STYLE
|
|
for i in 0 .. 4 {
|
|
let hz = 60 * (i + 1)
|
|
page = page + `<screen name='r{hz}'>` + BODY
|
|
}
|
|
ui_load_text(ui_st, page + "</ui>", "e.xml")
|
|
var out = ""
|
|
for i in 0 .. 4 { out = out + at_rate(ui_ease_st, ui_st, 60 * (i + 1)) + "; " }
|
|
print(out)
|
|
}
|
|
}
|