..
game
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
stdlib
fence (25.1c): the census reads the heap outside Ludic's blocks; blocks counted at malloc's own size
2026-09-28 15:38:13 +03:00
emit_addr.ludic
feat(lang): L11 views and templates - the UI is markup, not code
2026-09-24 15:58:47 +03:00
emit_call.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_core.ludic
Os.heap_bytes: the heap without the renderer; string_temps reads it
2026-09-28 12:31:42 +03:00
emit_decl.ludic
fence (25.1c/25.2): natives by library in the census, and @alloc_ok's allocations declared at run time
2026-09-28 15:53:18 +03:00
emit_deps.ludic
frame allocs (25.2): what a frame can come to allocate, counted and ratcheted
2026-09-28 15:50:09 +03:00
emit_expr.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_fence.ludic
fence (25.1c): the census reads the heap outside Ludic's blocks; blocks counted at malloc's own size
2026-09-28 15:38:13 +03:00
emit_fence_ir.ludic
fence (25.1c/25.2): natives by library in the census, and @alloc_ok's allocations declared at run time
2026-09-28 15:53:18 +03:00
emit_float.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_fnval.ludic
feat(compiler): a Job.parallel_for worker may read a state but not change one
2026-09-27 22:04:59 +03:00
emit_frame.ludic
frame allocs (25.2): what a frame can come to allocate, counted and ratcheted
2026-09-28 15:50:09 +03:00
emit_head.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_intrin.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_intrin2.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_mem.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_new.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_stmt.ludic
wip(0.S3): ui blocks, scene on enter/exit, hooks, machines over a state's field, namespace and engine-system injection; a reference out of a read-only state or a module let is read-only; deps counts writes into another module's state; the rejected examples hold states
2026-09-25 14:49:03 +03:00
emit_vis.ludic
fix(lang): the action drain is the program's; --check runs every check a build makes; a registry key named count is refused; name lookups are tables
2026-09-25 23:34:43 +03:00